Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
The cannon paradox build.
This build is very versatile, but mostly centered around your gun, swaps, and utility.
Lane items are left to right, but the rest are mostly depending on the game.
Shout out to Jean for the basis of this buiild <3
Buy top row L -> R, bottom row are other options
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Traitre
Typically rush first item if lane is going well
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Balles ouvrantes
This or mystic
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Emblème enchanteur
Cool downs + resist
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Imprégner
Récupération comprimée
More swaps
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Vitesse persistante
more run fast
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Explose-tête
Buy against viscous, moe, seven and yamato 5 head
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Tir mystique
This or opening
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Balles antimonstres
Buy if you need more lane shove, or want to dive tower
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Bonus d'endurance
More dash!
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Bottes de course
Helps run boxes, and general mobility
Stay alive!
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Tir curatif
Really good current patch. Can buy first if you get chunked first wave. Make sure you hit a hero off of cooldown.
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Bonus de régénération
My most often purchased sustain. Always just healing more.
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Active
Rite de guérison
Good heals but cannot peak for a while. Scales decently well into mid game.
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Active
Faisceau de détresse
You can be that guy for your team
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Bouclier spirituel
Easy to proc against many spirit heros
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Active
Médaillon de soin
Under used item. Good against spammy heros.
Always buy first two + 1-2 gun items
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Récupération supérieure
More abilities. Big power spike to roam.
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Fortitude
Verdict is still up if this item is dead. Still gives good move speed, and no longer need to go to base. I have been experimenting buying veil walker instead, but am still unsure which I prefer.
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Pointe creuse
Huge dps spike
III
Active
Pyroalchimie
Most teams should have one. Your moe, kelvin, or ivy might purchase so make sure you check their items before hand.
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Active
Sacrifice rituel
I still buy this item often. Once Transcendent is purchased you'll have a 100% up time, but isn't mandatory.
Most common buys are hex, knockdown, and wave
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Active
Malédiction de ralentissement
Lock down people after swap
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Active
Coup d'enclume
Anti flyer, also canceling sven, lash, beepboop ults
III
Active
Onde de silence
Good into casters. Swap into silence wall, then refresh silence with wave.
II
Sabotage
Good item for the price, but can be hard to apply.
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Active
Décomposition
Trash item IMO, but can be helpful if they have one issue sustain hero.
III
Active
Malédiction désarmante
Another trash item, but can keep you alive for 4 extra seconds if the enemy viper gets fed.
Priority L -> R, typically will only buy 1-2 a game. Choose wisley :)
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Active
Malédiction
Buy almost every game. Good against Lash, Pocket, Yamato, Sven, dynamo, and any character you hate.
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Brise-tête
Shreds resists, and healing reduction. Very good item 10/10
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Inhibiteur
Extra health, damage, and reduces enemy's damage output. It takes two full bursts to proc.
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Récupération transcendante
Luxary, but will want to buy alot of the time. Many of your items have cooldowns, and even mroe swaps.
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Contresort
THIS IS THE META PLEASE BUY
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Active
Dissipateur d'effets négatifs
Cleanse debuffs
III
Maitrise d'endurance
Very luxary item
III
Résilience spirituelle
You're melting to spirit
III
Résilience balistique
You're melting to gun.
IV
Brise-magie
Lash is one shotting you
IV
Armure de plates
Infernus, haze, mirage, and gun overall.
III
Active
Pierre de distorsion
Dodge many abilities, and overall more movement.
III
Sentinelle du voile
Actually sick for ganking
III
Trophée de chasse
Deathy will hate you for buying this. If you win lane, and start ganking early this can give huge value, or be a waste of 3200
IV
Active
Tissu d'ombres
Experimental. Gives move speed, and gives burst of spirit.
IV
Active
Condensateur
Experimental, but great against viscous cube, return fire, metal skin, or any other buffs on the other team
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