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Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Description

As Paradox, you want to be either assisting your teammates in initiating/securing their kills, or ambushing squishies and showing them why it's a bad idea to farm alone. Your build should be very flexible and dependent on the enemy team composition. This build is fully annotated to help you decide what items to get during each stage of the game.

Item Build
Lane - Weapon

If possible, get T2s

item
Pointe creuse
500

Good increase in early damage. [+SPIRIT SHIELD] [SELL IF SLOT NEEDED]

item
Chargeur à grande vitesse
500

Useful orb denial tool + Pristine Emblem component. [+BULLET SHIELD] [SELL IF SLOT NEEDED]

item
Tir mystique
1250

One of the biggest boost to your damage in laning.

item
Explose-tête
500

The most optional of the weapon items in lane. Still gives good burst damage. [+BULLET SHIELD] [SELL IF SLOT NEEDED]

item
Longue portée
1250

Alternative to Mystic Shot for long-range fights. Synergizes with Combat Barrier. [+BULLET SHIELD]

Lane - Vitality

Extra Health & Stamina are Core

item
Bonus de PV
500

Early game survivability + Fortitude component.

item
Bonus d'endurance
500

More movement. Very useful against Warden early.

item
Protection de combat
1250

Extra damage + sustain against gun enemies. Get Long Range over Mystic Shot for that extra bullet shield.

item
Protection enchantée
1250

Combat Barrier but spirit. Less useful as Spirit Power isn't needed by Paradox.

item
Active
Rite de guérison
500

Against (non-mobile) burst heroes. [SELL IF SLOT NEEDED]

item
Bonus de régénération
500

Against poking heroes + Return Fire component. [SELL IF SLOT NEEDED]

item
Active
Médaillon de soin
1250

Against ability harassment heroes [Geist, Grey Talon, Ivy]

item
Active
Protection divine
1250

Anti-Bebop. That is all. Very useful if lanemate gets surrounded.

item
Active
Retour de balle
1750

Against gun enemies. More survivability than Combat Barrier if that's needed.

item
Cœur vaillant
500

Only buy if you're planning on getting Slowing Hex.

Lane - Spirit

item
Portée mystique
500

Increase ult and bomb range early. [SELL IF SLOT NEEDED]

item
Choc mystique
500

Increase Carbine damage when procced. Buy after getting at least 1 Weapon Item. [+SPIRIT SHIELD] [SELL IF SLOT NEEDED]

Mid-Game Core

item
Active
Pyroalchimie
3000

Your combo should start with Alch Fire when possible. Also, very good for taking objectives.

item
Fortitude
3500

S+ survivability item. Allows you to heal yourself without going back to base.

item
Temps de récupération amélioré
1250

More chances to run your combo.

Mid-Game Flex

Dependent on enemy

item
Châtiment curatif
1250

Anti-heal. Healbane only procs once per enemy. So get Decay instead if teammates are buying Healbane.

item
Active
Décomposition
1250

For enemies with lifesteal/healing [Infernus, Abrams, Mo & Krill]. Gives you 1 extra pulse on bomb.

item
Active
Malédiction de ralentissement
1750

For mobile enemies [Abrams, Lash, Shiv, Infernus, Vindicta, Grey Talon]. Also, slows people to confirm kills.

item
Active
Fouet incapacitant
1250

For fast-fire rate enemies [Wraith, Haze, Infernus, Vyper]. Better than Bullet Resist Shredder early.

item
Active
Coup d'enclume
3000

For flying enemies [Vindicta, Lash, Grey Talon] or channeling enemies [Seven, Dynamo, Bebop, M&K]

item
Active
Glyphe de silence
3000

For ability-reliant enemies [Yamato, Lash, Shiv, Lady Geist]. Apply silence twice in a row if needed with T3 wall and this.

Mid-Game Sustain

item
Atténuateur d'effets négatifs
1250

Against debuff enemies (duh). [Infernus, Pocket, Abrams (charge stun)]

item
Active
Dissipateur d'effets négatifs
4250

For debuff enemies [Bebop, Pocket, Wraith (ult)] or items [Slowing Hex, Decay]. Incredibly useful in most games.

item
Active
Pierre de distorsion
3000

Able to get you out of tight spots quickly. Get this if lots of close-range enemies [Abrams, Geist, M&K, Lash]

item
Endurance supérieure
3500

Very good roaming and escaping item. Invaluable against a team with lots of slows, slowing hexes, and Warden.

item
Pare-balle
1250

For when you think "Huh, that Wraith/Vyper/Haze sure did a lot of damage to me."

item
Pare-esprit
1250

If lots of spirit damage in lane, get this early.

Late-Game

Pick the most useful T4s

item
Temps de récupération supérieur
4250

Even more combos. Get when transitioning to late-game. Imbue on 4 normally. Imbue on 1 if transitioning to Bombdox.

item
Brise-tête
6000

If you can headshot, this ramps up damage on your enemies very quickly. Generally, priority 1 unless you're buying Curse. [DIMINISHING STACKS]

item
Active
Malédiction
6000

For when the enemy team has that one particularly over-farmed player. Or against a team-wide ult enemy [Lash, Dynamo, Seven]

item
Sourdine
6000

The Toxic Bullets of Silence Glyph. Good to get for enemies you really want to silence [Lady Geist, Yamato, Calico]

item
Inhibiteur
6000

Really good if you're continuing with Swapdox. Essentially a late-game Slowing Bullets with more survivability. [DOES NOT STACK]

Late-Game Optionals

LTR for situation rarity

item
Balles perforantes
1250

Good flex-slot filler if needed. Early alternative to Crippling Headshot. [DOES NOT STACK]

item
Vulnérabilité mystique
1250

Alternative to Bullet Resist Shredder as flex-slot filler. [DOES NOT STACK]

item
Emblème immaculé
3500

When you're choked on flex slots, this offers a decent damage boost. If possible, aim for T4 item instead.

item
Choc amélioré
3500

Procs on Carbine shots. More damage for tanky heroes if needed (or just shoot them more). If possible, aim for T4 item instead.

item
Sabotage
1250

For gun enemies, get Withering Whip, Metal Skin and Improved Bullet Armor. Then, finally, if nobody else has this, get this.

item
Balles toxiques
3000

The big boy for when there are a lot of lifesteal enemies and you can't afford to save for Leech. Requires 9 shots to proc.

item
Ralentissement mystique
4250

An optional upgrade to Suppressor, an optional buy. Not the worst if going for Bombdox though with reduced CDs.

item
Active
Frappe spectrale
6000

For flying enemies [Lash, Vindicta, Grey Talon]. If ONLY they are causing you trouble, this is Curse on a shorter CD. Also, gets you out of bad swaps.

Late-Game Sustain

item
Active
Intouchable
6000

For CC enemies [Lash, Dynamo, M&K]

item
Active
Cuir blindé
3000

By now, some gun enemies deal a lot of damage quickly. This evens the playing field if you're caught unawares. Getting shot? Just say no.

item
Pare-balle amélioré
4250

The man who could outsmart boolets.

item
Pare-esprit amélioré
4250

Why is this icon so different to the other armors? Has anyone thought about this? It looks like it should be the Debuff Remover icon. Valve, please fix.

Bombdox

The side-grade

item
Active
Éclat d'écho
6000

Inevitable big team fights? Get this for 2 bombs. Does not do well against Spirit Resist so get Crippling first if needed.

item
Portée améliorée
3500

Bigger bombs.

item
Prolongation supérieure
4250

Longer Bombs. Imbue on 3. You will need 2 of [Decay, Diviner's Kevlar, Magic Carpet] and imbue this on Bomb to hit the mythical 8th pulse.

item
Renaissance
Luxury

LTR for general usefulness

item
Balles drainantes
6000

Decently good late-game sustain and damage.

item
Sangsue
7250

Alternative to Siphon Bullets to keep you alive. Is also an anti-heal. Stacks with Healbane but not itself.

item
Active
Colosse
6000

On the rare games you have not filled your active slots, this is a very good survival item.

item
Frénésie
7250

This is really a Vitality item disguised as a Weapon item. Use the move speed to get out.

item
Tir veinard
6000

But being as this is a 34% chance to proc, you've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

item
Profusion spirituelle
9500

You have too many souls, man. End the game already.

Ability Point Order

Grenade à impulsion

Écran temporel

Carabine cinétique

Permutation paradoxale

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