AP ORDER IS HIGHLY VARIABLE, MINE IS JUST A SUGGESTION IF YOU HAVE NO IDEA WHAT YOU ARE DOING
pretend most of your spirit ratios are actually 48-66% higher than displayed (spirit amp on kit)


I
Imprégner
Expansion mystique
if you're not relying on 3 too much you can delay or skip this entirely


II
Vol de vie spirituel
can get this or healbane depending on playstyle


II
Châtiment curatif
lets you play like a gorilla with heal on kill, all your damage is spirit


III
Maitrise d'endurance
learn how to instant air dash etc to max get value here, otherwise default to warp stone


III
Contresort
item is broken vs a lot of big flashy ults, shiv lash etc


II
Sabotage
vs gun carry heroes


II
Ralentissement mystique
you apply this with basically everything you do


III
Onde de tourment
u can stick to ppl super well, this item is perfect for doing that. gets amped by 3


III
Récupération supérieure
its cdr always good


III
Expansion supérieure
big circles


IV
Active
Explosion arctique
holds em still for ur ult to bounce or 3 to hit


IV
Fronde magique
really great for prolonged fights


IV
Active
Fléau
great as supportive util, but expect to get cursed a lot in late game


IV
Active
Second souffle
same as scourge, late game curse just deletes the purpose of this item


IV
Brulure spirituelle
antiheal
1
2
5
1
1
2
5
2
1
2
5
5