
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
ㅤㅤㅤㅤㅤㅤㅤㅤㅤ[FULLY ANNONATED]
Combo: 2 -> Arctic -> 1 (throw bombs on feet) -> Ult
and since this build maxes ult first continue with 2 -> 1
This build also maxes bomb as soon as you get Arctic Blast
Buy from Left-Right
Hit Green 4.8K Spike after this


II
Esprit amélioré
Just damage buff similar to Spirit Strike but for all ranges and doesn't need melee activation & gives more heal on slash


I
Frappe spirituelle
All spirit attacks do 6% more damage after Slash, weak item on itself unless stacked with other spirit resist like sap and mystic


I
Choc mystique
Lane Poke. You buy it on 3200, Triggers when throwing all bombs or using ult, could be replaced with melee lifesteel [SELL LATER]


II
Active
Souffle glacial
Burst-combo after Slash, movement slow for easier bomb placement, fast wave clear & clear wave in cat


I
Bottes de course
Upgrade for Enduring


III
Onde de tourment
Power Spike. Consistent and close range spirit damage


II
Vitesse persistante
In-battle speed and slow resists, recently buffed. Really good item overalll, especially for Calico


I
Vol de vie mêlée
Lane healing, 12 more damage, range lane Can be replaced with HealRite/Regen


I
Active
Rite de guérison
heal + move speed, prio heal for hard lane just to survive. Go boxes with it


I
Bonus de régénération
Alternative to Healing Rite if dont want to sit back


I
Réfutation
Against Abrams/Billy/Viscous
1 T3 or 2 T2 or skip to Mid-Game Greens if needed ASAP


II
Protection d'urgence
The best barrier item, if have 3+ enemies (or 2 on lane) who proc it with abilities - 100% buy


II
Atténuateur d'effets négatifs
Had to add this after the new 6 heores cuz they all have more than 1 type of CC pair this with Reactive and get Dispel or Counterspell or both later


II
Châtiment curatif
Antiheal and self heal on kill, if possible - ask your often spirit dmg characters to get it (Mina/Yamato/Shiv)


II
Emblème enchanteur
Spirit Power + CD + HP + Regen


III
Sentinelle du voile
Alternative to Fortitude, enemies see you through wall if use veil in cat form.


III
Frappe fortifiante
Either 3-4 item on EASY game where you dominate or NEVER TAKE for normal/hard game


III
Fortitude
More health, move speed, and heal while getting boxes after fight. All stats good for Calico


II
Active
Malédiction de ralentissement
It's just like silence wave but against 1 specific ability, good against Shiv/WRAITH/MINA/Holiday/Sinclair/etc (use it before combo)


III
Active
Onde de silence
Silence for 3s + 100 DMG Great against Pocket/Mina/Geist/Victor etc


III
Active
Coup d'enclume
Against flying heroes (Vindicta, Talon, Lash)


III
Active
Malédiction désarmante
Against M1 (espicially Venator Ult)


IV
Active
Explosion arctique
Power Spike. Damage amp + easy way to put all bombs. Best uses: Clear waves in cat while ult CD// Use after slash to freeze enemy and bomb//Cancel enemy movement abilities


II
Vulnérabilité mystique
All spirit attacks do 8% more damage better Sap but cant build to focus lens


II
Imprégner
Récupération comprimée
53 seconds ULT cd! Amazing, allows you to help team in fights much more


III
Récupération supérieure
Faster CD for everything, after Arctic Blast to make bombs max more effective earlier


II
Active
Sape spirituelle
All spirit attacks do 9% more damage Can be build to focus lens but only focuses 1 enemyㅤ [SKIP IF THE ENEMY HAS DISPEL MAGIC]


IV
Récupération transcendante
CD reduction for ALL items (Torment/Snatch/Arctic/Barriers/Silence/Dispel/Counterspell/MetalSkin and so on)


IV
Profusion spirituelle
Pure damage buff, better than Surge of Power by pure damage but no movespeed
If CC game best 1st 2


III
Active
Dissipateur de magie
Better than Couterspell because can remove Silence/Slowing Hex and other things + Spirit Resist for self


III
Contresort
Block big strong ults with some bonuses Take against Lash/Wraith/Talon/Rem/Apollo/Infernus/BebopBomb etc.


III
Résilience spirituelle
Buy if 4 enemies spirit and ur lowkey getting targeted


III
Active
Cuir blindé
[13 SEC COOLDOWN] VERY GOOD ITEM ESPECIALLY WITH TRANSCENDENT COOLDOWN
Prio from L -> R After Mid Game there is no universal order think and buy


IV
Active
Lentille focale
Assasinate people with bomb burst, BAD IF ENEMY HAS DISPEL MAGIC/Ethereal Shift/Divine Barrier, Low CD (use it before combo)


IV
Implacable
Great item overall as an late update to Enduring Speed, makes enemy gunners life harder


III
Razzia spirituelle
Just 2% more spirit resist than spirit strike for 2400 & 11 power steal GET IF SLOTLOCKED.


IV
Active
Refuge céleste
Nerf is REALLY big so item is not prio BUT still good vs silences


IV
Brulure spirituelle
Best antiheal and little AOE dmg, easier push, not prio if have 1 or 2 in team


IV
Imprégner
Active
Éclat d'écho
After Echo Shard change that made casting instant u could add it to ur combo


IV
Active
Fléau
AOE spirit dmg + resists, teamfight damage boost. BAD if enemy has Capacitors, good otherwise


IV
Exposition spirituelle
Upgrade from Mystic Vulnerability pretty good when paired with Scourge and in team fights


IV
Brise-tête
16% SPIRIT RESIST combo now becomes 2 -> shoot -> Arctic -> 1 (throw bombs on feet) -> Ult


IV
Active
Relique maudite
Ability cancel + silence for items, good for teamfights/ duo kills.


IV
Brise-magie
Spirit Nukers + GRAVES + Debuffs, the best T4 green item
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