
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
Fully annotated!
This is a spirit build! Still testing new AP order.
Check out my melee bruiser Calico build: 209974
Typically get items from left to right.


I
Vol de vie mêlée
Very common buy. Great healing in lane from punching minions. And we can optionally upgrade this into Lifestrike for more sustain.


II
Traqueur
Great damage and stats in lane and gives you move speed for chasing. The foostep sound reduction is also nice. And this gives you wallhacks from the DoT. This is also for the weapon investment bonus.


I
Frappe spirituelle
We upgrade this to Spirit Snatch later. Adds to our burst.


II
Active
Souffle glacial
Adds to your burst damage, and the slow is great. We also can upgrade this into Arctic Blast.


III
Onde de tourment
Great damage over the course of a game/fight. And makes you a little tankier. Also helps with farming. Just super good core item for us. Gets us our 4.8k spirit investment.


I
Bottes de course
Must buy for rotating around the map and ganking other lanes. Builds into Enduring Speed for our Vitality investment spike.


II
Vitesse persistante
Great for move speed in fights and the slow resist. Hits your 4.8k vitality investment.


I
Tir rapproché
Worth going early now for Point Blank if you prefer that. Nice for melee resist as well.


I
Surplus de régénération
Worse than the other lane healing items imo. Plus if you're getting Lifestrike it's useless.


I
Active
Rite de guérison
Great for healing if you get really low in lane. Sprint speed is also nice for rotating. If you're going to buy one of these situational healing items, get this one since it stays useful after lane.


I
Réfutation
Great against Viscous in lane since it works against Viscous Puddle Punches. Also a very good item against people building melee (Abrams and Billy). Only buy if you can actually parry consistently.


III
Frappe fortifiante
So much fun. Use off CD with heavy melee in lane for a 100 health heal on a 4 sec CD. Lets you permafight/push in lane. Also slows for both ult damage ticks.


II
Esprit amélioré
Great for damage in lane on your bombs. The regen it gives is also nice. With T2 bombs this gets them to over 80 damage which will proc Mystic Burst.
Roughly left to right.


III
Aura prédatrice
Great for one v ones. Probably the best 3.2k weapon item for your 4.8k weapon investment.


I
Surplus de PV
210 health is kinda insane early, so you could get this in lane. We build this into Fortitude.


III
Fortitude
The health is great for survivability, the move speed is great for rotating, and the heal lets you stay on the map longer. I prefer this over VW cause it works in the tunnels.


III
Razzia spirituelle
Spirit resist and power steal is amazing. Plus even more melee damage and it procs on your 2.


II
Imbue [E]
Récupération comprimée
You can put this on your 2 or your 4, depends on what you want. 2 is better for snowballing, 4 is better for being able to fight more.


III
Récupération supérieure
Cooldown reduction is really useful. Gives you way more uptime.
Get as you want.


IV
Active
Explosion arctique
Really great item, great for catching people and for clearing waves in cat form. The combo with it is Arctic Blast, 2 immediately so the AB travels with you, light punch, 1, 4.


III
Active
Dissipateur de magie
Must buy against Slowing Hex. Really great against a ton of characters, especially Vindicta, Infernus, Bebop and others who debuff you. Also great for spirit resist now.


IV
Récupération transcendante
Great item once you have 2 actives. It also makes Torment Pulse tick faster! Very good with Ethereal Shift in particular.


IV
Active
Fléau
Usually after Arctic Blast. Makes you really tanky and can do a lot of damage if you get into the middle of their team. You can rush earlier if you feel it would be good or have the money.
Pick and choose depending on what you need. Some can be built in lane/early.


III
Contresort
Great against certain characters and abilities. Especially Lash.


III
Résilience spirituelle
If you need anti-spirit. Very common buy although not absolutely necessary since we build many items that have spirit resist already. Really strong at the moment.


III
Résilience balistique
For bullet resist. If it's early, probably just go Battle Vest instead though. If it's late and you've got Transcendent Cooldown I would just go Metal Skin instead.


III
Active
Cuir blindé
This since it got buffed is actually kinda really good against some characters, especially Haze and Drifter. I'd get this as an alternative to Bullet Resilience or Plated Armor. Good with trans CD


III
Sentinelle du voile
Alternative to Fortitude. Really nice for rotating around the map, ganking, escaping/survivability, and the heal is great. I don't like this too much since it doesn't work in the tunnels.


II
Emblème enchanteur
Great for more spirit resist early. Cooldown reduction is really rare so this is a great item since it gives you some.


II
Atténuateur d'effets négatifs
Good if you need debuff reduction and are going to build Spellbreaker later (good if they have heavy spirit burst such as Grey Talon or Lash).


II
Active
Médaillon de soin
10% spirit resist for 1.6k and the health and the stamina is really nice.


II
Bouclier spirituel
Great against spirit damage. You can get in some lanes.


II
Protection d'urgence
Great item and good in many lanes. And late game has good spirit scaling, and ends up being like a 500+ barrier.


II
Châtiment curatif
Easy to proc anti-heal. The heal on kill is also really great during midgame fights.


III
Active
Onde de silence
Good item. Very common buy. Silence is very good against many characters and since it's an AoE it can hit many people in a teamfight.


II
Sabotage
Great at stopping gun carries. Easy to proc and can proc on many people.


II
Active
Malédiction de ralentissement
Good against Mina, and other movement focused people.


II
Active
Sape spirituelle
Builds into Focus Lens, easy to use and great for 1v1s. Makes your burst way stronger.


III
À bout portant
Feels pretty good. It is now fixed for your 2! Difficult on slots though. Good for melee resist if you need that.
Get depending on game state. If you don't know what to get, get Colossus and upgrades.


IV
Active
Colosse
Melee damadge and tankiness. Pick between this and Ethereal Shift for your last active slot, or sell Dispel Magic.


IV
Active
Refuge céleste
They doubled the CD on it so it's way worse, still might be good though on Calico. Helps you live much longer. Great with Transcendent CD. You can skip for more damage if you're not dying.


IV
Tir veinard
Great for damage and ammo, repalces Stalker.


IV
Brise-tête
Best item in the game for damage as it shreds resists so your entire team will do more damage. And anti-heal is so good.


II
Vulnérabilité mystique
Upgrades into Escalating Exposure. Spirit shred is extremely useful.


IV
Exposition spirituelle
This with Scourge is insane. You run into the middle of the enemy team with Scourge and they take like 2-4k damage. Also has shred and gives you even more spirit resist so you're even tankier.


IV
Implacable
Great against gun carries and is good to pick up if you have no free slots.


IV
Profusion spirituelle
Gives you some much needed damage in the late game with your ult and gloom bombs. Great if you are trying to oneshot their carries.


IV
Brulure spirituelle
Anti-heal + more burst damage. If you need to burst carries this is really useful.


IV
Active
Lentille focale
Quite strong at the moment, shred is good.
You can get some of these earlier as counter buys.


IV
Active
Intouchable
Really great in late teamfights. Especially good if you are really struggling against CC. Or for midboss.


IV
Brise-magie
Incredible against Lash, Grey Talon, and any other spirit burst characters.


IV
Active
Frappe spectrale
Good for shutting down fliers and gun carries. And for getting on top of the people you need to target in team fights.


IV
Armure de plates
Great but usually only buy once you already have bullet resist. Great against Haze.


IV
Cuirasse ensorcelée
Kind of a meme item. Very situational. Only get against lots of incremental spirit damage (McGinnis turrets, Infernus, Warden Ult) and have Spirit Resilience already.


IV
Balles drainantes
Might be quite nice against tanks if you've gone into more gun late game.


III
Maitrise d'endurance
fun item, good value, mmm mmmmovement. You could buy this in the mid game some time rather than getting resists perhaps.


III
Active
Pierre de distorsion
Good for movement and the bullet resist is nice.


IV
Active
Relique maudite
If you really need to screw over someone in particular.


III
Antichar
ONLY GET AFTER ARCTIC BLAST. Tankbuster tool tip lies and it actually procs with items such as Arctic Blast. Decent for more burst damage but I don't like it much.
Most of these suck!


IV
Active
Tapis volant
Fun and silly! Also good escape tool. Just worse to get than other 6ks though.


III
Régénération radieuse
Kind of fun, but not very good. Adds up to a decent amount of heal in longer fights since Torment Pulse and Scourge easily procs it.


III
Imbue [E]
Regain de puissance
It's nice on your bombs. You like all the things it gives you. But before you get Arctic Blast, the bombs are inconsistent to hit, and your bombs don't have that good spirit scaling.


III
Active
Coup d'enclume
If no one else on your team is going to buy this and you really need to stop a Vindicta/GT or Seven ult.


III
Active
Décomposition
I don't think this is really all that worth it compared to just getting Healbane. Since any person incredibly reliant on healing will just get Debuff Remover. But maybe get against Mo or Abrams.


II
Ralentissement mystique
Just feels really nice, makes it super easy to hit your ults second/end damage burst. Probably also nice against like Vyper.


I
Choc mystique
Your bombs can't really proc this anymore. So you can only proc it with Cold Front/Arctic Blast and your ult.


IV
Trompe-la-mort
If you are actually like the only player on your team doing anything and you have like 65k souls you could get this.


II
Trophée de chasse
DO NOT EVER BUILD THIS UNLESS YOU ARE 100% SURE YOU WILL GET LOTS OF STACKS. This is often a trap item, which puts you -3k souls down, without giving you anything much in return until later.


II
Veste de combat
Good item at the moment, the bullet resist and regen is great in lane. Later though you should just get Bullet Resilience. Also good for farming denizens.


II
Active
Retour de balle
Decent item against certain gun carries.


II
Bouclier balistique
It's nice, but I just prefer to go Return Fire or Suppressor or rush Bullet Resilience early.


IV
Saturation spirituelle
If you're going more into gun later then this might be good.


III
Active
Sacrifice rituel
Possible item for your 4.8k Weapon Investment, but imo it's not that necessary on Calico.


II
Active
Pied plume
Not as good since the speed stacking nerf. I still like it though. Good for movespeed in ult and catform. Combine with a 3.2k weapon item to get your 4.8k investment spike.


I
Balles antimonstres
Good if enemies are pushing to your tower or you need to push and take objectives.
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