
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
Calico utilise les ombres à son avantage : elle se faufile dans et hors du champ de bataille pour traquer ses adversaires solitaires.
Most well-balanced classic Calico build for comfort play
Build reccomended for expirienced players but has annotations
Updated to the Bomb meta being developed
After T2 Slash decide what to max - Cat or Slash
Try to deliver Urns as much as possible for AP
Nerfs last patch: Bombs are weaker if not hit all, AVA NO STAMINA
Can delay Melee for Improved Spirit if ranged laning. Take situationals after first 3-4 items.


I
Drain de mêlée
Lane healing, Slash more damage, range lane - delay and get Improved Spirit instead but take after it


I
Esprit bonus
Gives more heal to Slash than T1 AND boosts dmg for all abilities and items


I
Choc mystique
Lane Poke. You buy it on 2400, on 2600 you get +spirit boon so you can trigger it by 1 bomb


II
Esprit amélioré
Damage buff + out of combat regen


I
Frappe spirituelle
All spirit attacks do 6% more damage after Slash, weak item on itself, needed to build Snatch
Cold Front lowest priority


III
Onde de tourment
Power Spike. Consistent close range spirit damage, can take after Snatch if need to buy


III
Razzia spirituelle
Power Spike. 15% spirit resist & spirit power steal which adds up for good dmg boost for everything


II
Active
Souffle glacial
Burst-combo after Slash, movement slow for easier bomb placement, faster wave clear


I
Active
Rite de guérison
heal + move speed, prio heal for hard lane just to survive. Sell only for slots
Take Reactive or Spirit Shielding every game (before Arctic). Ava transformation reloads your gun instantly


II
Protection d'urgence
The best barrier item, if have 3+ enemies (or 2 on lane) who proc it with abilities - 100% buy


II
Bouclier spirituel
Weaker overall than Reactive but easier to trigger, can take both but after Arctic


I
Réfutation
Melee city. After parry buffs ALL DAMAGE by 30%, if enemy has melee characters - try to not sell


III
Fortitude
More health, move speed, and heal while getting boxes after fight. Good buy after Mid Game


III
Sentinelle du voile
Alternative to Fortitude, enemies see you through walls if use veil in cat form.


III
Frappe fortifiante
Either 3-4 item on EASY game where you dominate or NEVER TAKE for normal/hard game


II
Traitre
Can take if dominate lane with gun carry, movespeed/wallhack/small dmg, good against Majestic Leap


II
Châtiment curatif
Antiheal and self heal on kill, if possible - ask your often spirit dmg characters to get it (Mina/Yamato/Shiv)


II
Active
Malédiction de ralentissement
It's just like silence wave but against 1 specific ability, good against Shiv/Wraith/Mina/Holiday/Sinclair/etc
Get Arctic Blast right after Bombs T3 (19-20k) // After T2 Slash decide what to lvl up


II
Vitesse persistante
In-battle speed and slow resists, recently buffed. Really good item overalll, especially for Calico


IV
Active
Explosion arctique
Power Spike. Take it at 19-20k. Easy way to put all bombs // Movement abilities cancel // Fast wave clear


II
Imbue [E]
Récupération comprimée
50 seconds ULT CD. Take Before Arctic if no situationals or After Silence if 2 situationals


III
Active
Onde de silence
Silence for 3s + reduced spirit resist for 12s. Great against Pocket/Mina/Paige/Wraith etc


III
Récupération supérieure
Faster CD for all Abilities and Zipline boost


IV
Récupération transcendante
CD reduction for ALL items (Torment/Snatch/Arctic/Barriers/Silence/Remover/Counterspell and so on)


II
Emblème enchanteur
AbilityCD, Spirit power & resist. Late buy just for that additional stats
one or both


III
Active
Dissipateur d'effets négatifs
Better than Couterspell because can remove Silence/Slowing Hex and other things + has debuff resist


III
Contresort
Block big strong ults with some bonuses, recently nerfed again. Take against Lash/Wraith/Talon etc.
Recommended T4 items, no order


IV
Active
Refuge céleste
Nerfed last patch: X2.2 cooldown. Nerf is REALLY big so item is not prio BUT still good vs silence/control


IV
Implacable
Great item overall as an late update to Enduring Speed, makes enemy gunners life harder


IV
Profusion spirituelle
Pure damage buff, similar to Spirit burn on it's numbers


IV
Brulure spirituelle
Best antiheal and little AOE dmg, easier push, not prio if have 1 or 2 in team
Situational T4 items


IV
Brise-magie
Spirit Nukers + Debuffs, the best T4 green item


IV
Active
Fléau
AOE spirit dmg + resists, teamfight damage boost. BAD if enemy has Capacitors, OK otherwise


IV
Active
Malédiction
Ability cancel + silence for items, good for teamfights/ duo kills, CD recently lowered so can take


IV
Active
Protection divine
If your teammates are crazy strong but you weak, support-y item, Great against Pocket/Wraith


IV
Active
Lentille focale
Assasinate people with bomb burst, bad if enemy have debuff remover/ethereal shift, Low CD
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