Con un arma poderosa (y un veneno mortal), Víbora puede deslizarse hasta la retaguardia de los equipos y asesinar objetivos de alta prioridad en una tormenta de balas.
Con un arma poderosa (y un veneno mortal), Víbora puede deslizarse hasta la retaguardia de los equipos y asesinar objetivos de alta prioridad en una tormenta de balas.
Eternus 6 Top 10 Abrams NA
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L-R, but buy what you need too. | 7200 Souls
I
Regeneración adicional
This item allows you to fight basically forever in lane, gives you the most breathing room an 800 can give Abrams.
I
Robo de vida cuerpo a cuerpo
This item is squarely alright. It builds into Lifestrike which is the important thing, but of note is you will heal the full 100 off a light melee. It does not scale with damage dealt.
III
Golpe vital
This, in my opinion, is THE spike Abrams needs to perform in lane. Additionally, its about 20 healing per second if you light melee a neutral off cooldown. This is MORE than healing rite.
II
Activo
Frente frío
This item is slot and stat track inefficient, however its strong enough to ignore both of those things. Significantly more burst and a slow.
II
Balas perforadoras
Do not underestimate this item, for one thing it's overstatted, for another, it consistently increases my burst off charge by a crazy amount.
I
Golpe espiritual
Very skippable but can help if your duo laner is high spirit burst like GT, Viscous or Pocket.
II
Imbuir
Compresión de recarga
Buy this item whenever you can afford to fight every wave and need Charge to have a 28s cooldown. Otherwise it can be saved for after lane.
I
Balas mata monstruos
This is one of the strongest items in the game. I tend to purchase it when I need to shove waves hard, need the extra regen, and/or need to kill a Guardian or Walker.
I
Cara a cara
Melee heavy lane, 20% resist to that for this cheap is not to be overlooked especially when it increases your damage by a decent amount too.
I
Activo
Rito de curación
Buy this when you're on <100HP in lane (or whenever you feel appropriate). Just regen will not suffice for keeping you healthy enough for poke, trades, and killing the wave.
I
Refutación
Melee heavy lanes or against Viscous for puddle punch. Buy when you see fit if you can land parries.
L-R, but buy what you need too. | 22800 Souls
II
Carga cuerpo a cuerpo
This item is ordered such that you will soon after have T2 Shoulder Charge. However, this item also lets you obliterate Walkers early if you know the tech, and as such can be bought sooner to do so.
III
Robo espiritual
This item is insanely overpowered. It is consistently doing 3k-4k damage a game for me, and the stat STEAL is absurd. It stacks multiple times, always this first.
III
Pulso atormentador
This is a significant amount of my damage in games, around 4k-5k. Superior Cooldown follows soon after to make it tick faster.
III
Tiempo de recarga superior
Helps everything in the build immensely. Makes Tpulse tick faster too.
II
Potenciador de curación
This item is insane value for Siphon Life and Lifestrike. You can sell this later for some other form of survivability, like a Resilience or Plated.
III
Activo
Gema de teletransporte
You can choose between this or Phantom Strike (when ahead or vs fliers/gun carries/squishies) as your primary engage option. The edge this item has is its function as an escape tool if you're good.
Probably not these but you could
II
Tiro místico
+7 spirit, 1600 weapon item. CAN substitute for Melee Charge in the build at your preference.
II
Balas desgarraespíritus
This item can also substitute for Melee Charge at your preference.
III
Desgarro espiritual
Consider this if you build SSB.
III
Tiro al blanco
Good item against a lot of melee characters but otherwise really ehhhhhh on this build.
IV
Puños aplastantes
Only consider this if it's late game and you bought Melee Charge.
Once you get to this point of the game you buy whatever is needed. Some of these are situationals to be bought earlier (like Healbane)
III
Frenético
This item is all the Weapon Damage you could ever want with some Bullet Resist on top for pretty cheap.
IV
Activo
Cambio etéreo
Functionally better Counterspell, but more expensive. Consider buying if you have the money for it and need it.
II
Activo
Amuleto restaurador
Still a great item, buy whenever you feel it's necessary to.
II
Reductor de efectos negativos
Builds into this thing which you care about more -->
III
Activo
Quitadesventajas
<-- Builds from this thing, cleanses most things you care about and heals you.
III
Resiliencia balística
Armor. Generally extremely outclassed by Plated Armor and Juggernaut, whereas Spirit Resilience is at least good.
III
Resiliencia espiritual
Armour. This is the most spirit resist you'll need unless an enemy team is REALLY spirit heavy. Spirit carries tend to fall off later while gun carries dont.
III
Contrahechizo
Walmart E-Shift for things like Wraith or Shiv or delayed CC like Seven or Warden.
III
Fortificación
They nerfed your HP pool but moreover this keeps you active on the map.
II
Maldición anticura
Anti-heal woohoo. Best option for it on this build.
II
Robo de vida espiritual
If you really wanna be a wizard I guess.
II
Activo
Devolver fuego
This item is insane for 1600, scales with the enemy gun carries into the late game and makes them afraid to shoot you.
II
Velocidad persistente
Anti-slows, and helps you rotate faster too. Builds out of sprint boots if you buy that.
IV
Monstruo
This is outclassed by Plated Armor BUT you will end up buying both against fed gun carries.
IV
Rompehechizos
Mid item with stats you like.
IV
Cadena de brujas
Still good on Abrams as long as you are careful not to use your ult.
IV
Armadura plateada
Insane against gun carries, basically always buy late if needed.
IV
Ritmo curativo
This is an item you buy when its lategame and you're rich. Brings Infernal Resilience to 15%.
IV
Activo
Coloso
Buy this whenever you need both kinds of resists on one slot, or just generally need to be tankier.
IV
Activo
Imparable
Channel your inner gorilla, useful against heavy CC and maybe for stealing mid with warp stone.
IV
Activo
Golpe fantasmal
Fliers squishies and gun carries oh my. Buy this when you need to, it's not core.
IV
Activo
Infusor
If you really wanna be a Wizard I guess.
===== Notable Spikes ===== Lifestrike - 4k/4.8k Max Siphon Life - 8k Tier 2 Charge - 10k Snatch/Torment/Cooldown - 12k/15.2k/18.4k Max Ult - 35k
========= IMPORTANT NOTE ========= Pre 10k souls = Light melee Post 10k souls = Heavy melee
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