Con un arma poderosa (y un veneno mortal), Vyper puede deslizarse hasta la retaguardia de los equipos y asesinar objetivos de alta prioridad en una tormenta de balas.
Con un arma poderosa (y un veneno mortal), Vyper puede deslizarse hasta la retaguardia de los equipos y asesinar objetivos de alta prioridad en una tormenta de balas.
Your job is to split push and melt enemy walkers for your team,
picking off isolated targets while doing so. Once surge of power comes online, you can destroy objectives with 3 and QSR in seconds.
Your 2 is a get out of jail free card, so be aggressive and probe the side lanes to try and catch them lacking while also dividing their attention away from the rest of your team.
Left to right, QSR on Cards
Sell first
At 1.5k souls, pop this and throw your 3 cards for quick damage to catch them off guard. This becomes great with L2 full auto
Sell 2nd
QSR on Card Trick (1)
ER is a safe pickup if you're getting bullied, the ammo is nice too. I usually try and skip these greens, but living is always better than saving souls
The movement speed here is the real kicker here. And you can save your lane partner, or help them catch up to secure a kill
I like saving for tesla, they dont expect the melt
Great for any lane matchup. Incredibly strong right now with the emphasis on spirit builds
This is when you come online, this is bought intandem with L3 full auto. Farm neutrals and catch the enemy team offguard with all your damage
I go fort first so I can avoid going back at all costs. Keep farming and get to 14k souls asap. Fort is so strong right now, its a must get
Using 3 procs this for gross damage
Order here is conditional, check annotations.
Great pickup, i get this 90% of my games as my first 6k. You will shread their front line
On 3, replace Infuser. Turbo objective taking and single target burst damage. Improves the duration and spirit damage of Full Auto.
If you're not getting targeted this can be a fun pickup to do great damage. Great for highly mobile comps to slow them down
Kill isolated targets with escape options more efficiently. Also good in team fights to shut down dangerous abilities. Great against Lash, Calico, Abrams, Dynamo, etc
If youre dying fast/being target, buy this and make sure you dont get out of position. Great against HP Tanks (all my homies hate M&K)
This is in here as a nice to have, usually when i'm slot locked and need movement
When the enemy team has a low of slows, QOL item
I'm usually not picking up Bullet Armor, but its nice to have if theyre heavy gun and you have a green slot to spare. (i prefer escalating resilience)
Great pickup against Abrams. Lowers his stun duration from Charge allows for you to parry his HM. And of course against infernus, pocket, etc
Another great choice against burst characters, reload during e-shift. Doesnt take up a precious green/orange slot.
Like stated on BA, i prefer this more than the armor. Fire rate, damage, and armor all in one package.
Great against Pocket/Infernus/Bebop bombs, etc.
Buy when against: Abrahms, Infernus, M&K, LG, Warden, Seven, Shiv, etc.
Why are we still here?
If you get HB and have souls lying around/slot starved, you can grab this to get a boost.
Slot starved and have souls to spend is the play here. This is picked up maybe <5% of my games. But nice to know about
Truco de cartas
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Completamente automático
Telequinesis
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