Rank 2 Spirit Victor with annotations
Check YouTube guide @HERESYdl


I
Carga extra
Can be bought before TPulse instead of Improved Spirit to get a quick shot of HP in lieu of buying regen


I
Regeneración adicional
Can be delayed when hard-winning


III
Pulso atormentador
Core Item; always rush


II
Espíritu mejorado
Default high-value item on Victor for early breakpoints; sell later, likely for Mystic Vuln


II
Imbuir
Compresión de recarga
Buy this item as soon as possible to get the 7.2k breakpoint; imbue 2 since you do not have your 1 maxed by this point


II
Velocidad persistente
Still core on Victor for combat MS


II
Potenciador de curación
This upgrade is worth only about 1.5hp/s in lane, so generally do not buy it until your spirit core is online


II
Robo de vida espiritual
Completes your 4.8 vitality breakpoint


III
Tiempo de recarga superior
Victor needs more pain batteries and more ults in order to properly fight


I
Imbuir
Expansión mística
Can imbue 3, but I prefer 1 so that I can tag distant enemies and close the gap


III
Recarga rápida
Prioritize this against heavy debuff comps/items


III
Expansión superior
This makes Infuser much stronger; do not discount the spirit resist either--can buy sooner against heavy spirit damage


III
Activo
Gema de teletransporte
Default bullet resist item; makes Infuser much stronger since you can effectively reposition to hit more targets


II
Vulnerabilidad mística
By this stage in the game, this item is better than improved spirit in every way


IV
Activo
Infusor
Use when your aura has been charged for several seconds


IV
Exposición ascendente
Best raw dmg increase


III
Activo
Piel de metal
Cycle this item's uptime with Warp Stone's so that you always have bullet resist


I
Balas mata monstruos
Can buy in early lane


II
Barrera reactiva
Instead of spirit lifesteal


II
Protección espiritual
Instead of spirit lifesteal


II
Supresor
Buy as first item against double gun dmg (not Mirage), or lategame with open slots


IV
Activo
Cambio etéreo
Can buy as a response to lots of silences/stun ultimates


II
Maldición anticura
When your team has not bought enough anti-heal


II
Activo
Devolver fuego
Late game item for fighting hypercarries


I
Refutación
Lategame slought filler for damage amp


IV
Monstruo
Default capstone vs gun carries if your team does not already have a juggernaut


IV
Armadura plateada
Anti-gun carry if a teammate has juggernaut


IV
Rompehechizos
Default anti-spirit/Pocket


IV
Espíritu ilimitado
If enemy carries are not a problem, this caps your damage


IV
Ritmo curativo
This is a terribly inefficient item, even when playing Gun Victor. This item is only ever useful for characters that can apply this to their teammates. Mathematically awful. Waste of souls.


III
Activo
Sacrificio sectario
Don't buy until buffed. 2.4k souls for much worse Range than Expansion. The gun DMG is irrelevant outside of lane. HP not better than the resist from GE. The souls just end up paying for the bad item.
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