An early game assassin gun build that pivots into hard a hard gun carry.
I have annotated a lot to avoid confussion, but if you ever find me ingame then feel free to ask questions!
[IMPORTANT]: With this build, you are suddenly playing a rougelite. Your mistakes will be punished even harder. For this build to work well for you, you need to understand its powerspikes.
Prioritize using your shield to get favorable trades in lane, usually for yourself but don't neglect your partner. L -> R


III
Disparo exprés
This is the grand opal of this build, you can easily nuke low health heroes with this item or cause higher health heroes to run in fear. Though, don't try to fight any solo powerhouses (ex: Drifter).


II
Velocidad persistente
Speed is your best friend. Paige (ironically) is one of the faster heroes in this game. More speed means that you're able to catch up or run away better than most of the roster.


II
Activo
Botas rápidas
This one specifically lets you catch up with people. Also more speed lmao.


II
Chaleco de batalla
[NOTE] Get this or Enchanter's Emblem based on enemy team lineup. This pairs nicely with Hollow Point so this is the ideal pick.


II
Emblema del hechicero
[NOTE] Get this or Battle Vest based on enemy team lineup. Not as ideal as Battle Vest, but the match demands what the match demands.
Extras depending on the match.


I
Regeneración adicional
[OPTIONAL] This or Healing Rite.


I
Activo
Rito de curación
[OPTIONAL] This or Extra Regen.


III
Activo
Sacrificio sectario
Big money and big buffs, prioritize fighting when Cultist Sacrifice is on.


II
Activo
Guardián centinela
If your team is primarily made up of weapon damage already, pivot into a damage-support hybrid. This and/or Rescue Beam. Consider Divine Barrier depending on the game.


III
Activo
Rayo de rescate
If your team is primarily made up of weapon damage already, pivot into a damage-support hybrid. This and/or Guardian Ward.
These buys are each major power spikes, try to single out people and burst them.


II
Imbuir
Recarga instantánea
Less reloading = more time dealing damage. Also lets your Conjure Dragon do enough damage that it can be useful for final hits.


III
Imbuir
Oleada de energía
4.8k Spirit Investment. Your fire rate with shield goes to about 52%, any hero lacking CC is extremely vulnerable to you now.


II
Robo de vida balístico
4.8k Vitality Investment. Also, the healing is surprising good when combined with Express Shot.


III
Cadencia explosiva
The need for fire rate is always present and this is a big boon to it.


III
Punta hueca
This is particularly where the nuking gets surreal.
Pivot to hard carrying.


IV
Activo
Maldición
Extraordinarily useful active that gives you weapon damage.


IV
Activo
Explosión vampírica
Just frontline, no one's stopping you (assuming your team is fighting with you). Especially use against return fire, as return fire is (un)surprisingly effective against you.


IV
Tiro de suerte
Very powerful damage that compounds on your current damage.
Buy one (or none) as needed.


II
Protección espiritual
Pretty much every character will proc this at some point in lane, but if you think Weapon Shielding/Reactive Barrier would be better, then go for it.
These are either A) more power, or B) counters to avoid being oblitered off the face of the Earth.


II
Activo
Disparo dividido
Still a very good item, just not very useful early game anymore. If you expect a big mid boss fight, this item will do wonders. [Buy earlier as needed]


IV
Cañón de vidrio
I think Glass Cannon is good, but honestly, I haven't been feeling it recently.


IV
Activo
Barrera divina
Very good buy against ulting Pockets or Drifters. Also useful regardless, especially on Paige. [Buy earlier as needed]


III
Contrahechizo
Especially good against Wraith, Lash, and Pocket ult, but it's also a good all-rounder counter item. [Buy earlier as needed]


III
Activo
Quitadesventajas
Buy against easy stuns/lockdowns, I often buy this against Warden, Mirage, and Vindicta. Also insta-buy if they're buying Disarming Hex. [Buy earlier as needed]


III
Activo
Gema de teletransporte
Powerful evasion plus bullet resist.


III
Caminante del velo
Very good all-round green item. Grants move speed, health, and invis which are all goated. I don't buy it out of principal but I can't deny that it's good. Invis is also good for avoiding nukers.


III
Activo
Piel de metal
Hard counter to gun, but makes you slower. User discretion is advised, but no damage is no damage.


IV
Monstruo
Acceptable against any characters that rely on fire rate or big slows. I'd prefer other options personally, but Juggernaut isn't an extra slot in this build so there's that.


IV
Armadura plateada
Sometimes it's just one of those games. If the enemy team relies on on-hit effects, this is the item to buy.


III
Resiliencia espiritual
Speaks for itself, buy against spirit nukers.


IV
Rompehechizos
I prefer Spirit Resilience, but if the entire enemy team is only doing spirit damage then you'll need this.


III
Maestría en resistencia
General survivability item, though I'd strongly advise getting something more specific if the match allows for it.


IV
Activo
Coloso
Not too sure how good of an idea this is, but it could be good. Buy at your own discretion.


IV
Activo
Golpe fantasmal
This could be funny but I haven't tested it yet. If you're brave, test it out.


IV
Rebote
Crowd Control go brrrt. That being said, you already deal a lot of damage to crowds. I would advise against it, but your mileage may vary.


IV
Imbuir
Magnum mercurial
I actually don't prioritize Mercurial Magnum as it's pretty bad on Paige compared to other choices (namely: Vampiric Burst). But, it is more fire rate without expending a slot (DMG sucks).


IV
Balas perforantes de armadura
Only buy if the enemy team has like 3+ Plated Armors. Otherwise hard avoid (maybe buy if every player is a racecar, but even then that seems dumb).
1
2
1
2
1
5
1
2
5
2
5
5
1
2
1
2
1
5
1
2
5
2
1
2
1
2
1
5
1
2
5
2
5
5
1
2
1
2
1
5
1
2
5
2
5
5