
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
starting 3 good against close range brawly lanes starting 1 forces value against poke
any questions in my discord or on stream :3
Generally left to right


I
Active
Healing Rite
super hard pokey lanes where you cant interact
generally left to right
BUY ENOUGH TO GET TO 4.8K INVEST


II
Healbane
p much every game just amazing item


III
Counterspell
good buy most games, great against telegraphed cc and big abilities


III
Active
Debuff Remover
silences, focus lens, etc


II
Healing Booster
if youre buying spirit lifesteal or other 1600 can be good


II
Spirit Lifesteal
if you dont need anything else can bolster your healing


II
Spirit Shielding
usually with reactive when you dont need return fire


II
Reactive Barrier
great against hard cc, still only barrier to scale with spirit


II
Active
Return Fire
great option against gun dmg heavy teams
can buy at any point in game, slotted into build


II
Suppressor
against a lot of m1s roll their fire rate


III
Spirit Resilience
more resist


III
Bullet Resilience
more resist


III
Lifestrike
option for healing over shielding


III
Active
Metal Skin
against fed hazes and burst gun heroes


III
Express Shot
prolly dookie now i thinkbut could be good


III
Point Blank
more slow more dmg more everything


III
Berserker
better later into the game, lots of dmg amp


III
Hunter's Aura
cuts fire rate and resists more, also better than pb for melee
need to be very flexible late game, read annotations


IV
Active
Focus Lens
great item, can be cucked hard by remover


IV
Transcendent Cooldown
buffs basically your entire kit, super easy buy that is easy on slots


IV
Active
Phantom Strike
against fliers + extra movement, also scales well with spirit and can give a big combo with arctic


IV
Spirit Burn
great anti heal, can replace healbane


III
Tankbuster
very strong against super tanky high spirit res teams, usually i buy around 3k+ hp and 30%+ resists


IV
Active
Arctic Blast
better scaling ccing cold front, usually buy when you ahve boundless


IV
Active
Colossus
tons of extra health, be careful buying this around shiv and a ton of toxic bullets


IV
Plated Armor
against gun heroes, apr, and buildups like toxic/infernus/fixation


IV
Spellbreaker
great stats and a nice albeit inconsistent passive, buy if you can abuse both stats and get use out of passive reasonably often


IV
Spiritual Overflow
a bit more hybridy dmg when youre carrying and want a bit of both


IV
Imbue [E]
Mystic Reverb
great agianst low resist teams and when youre carrying, struggles against a lot of resists


IV
Active
Refresher
longer uptime in select fights, very nice to end games with this


IV
Active
Ethereal Shift
if youre getting hate crimed by things like solo kelvin domes or mina ult on repeat can be an escape


IV
Crushing Fists
against tons of spirit res can pivot more melee


IV
Imbue [E]
Mercurial Magnum
adds a ton of mixed dmg to gun


IV
Escalating Exposure
against very tanky heroes almost always AFTER spirit burn to get most amp


IV
Witchmail
against consistent procs of spirit dmg that dont really kill you


IV
Diviner's Kevlar
can buy when you have max ult for al ot more tankiness


IV
Juggernaut
cut their fire rate even more, good against a lot of aprs and heroes with low fire rates that rely on their gun to do dmg
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