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Yamato
Delivers charged attacks with finesse

Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.

Yamato
Delivers charged attacks with finesse

Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.

Description

i couldn't find zerggy's exploderman so i made my own while also baking in my original playstyle.

Item Build
Laning

Make Sure You Proc AB and Catalyst Before Dashing. Generally L -> R.

item
Rapid Rounds
500
item
Active
Infuser
500
item
Enduring Spirit
500

Makes Up For The Infuser Nerfs...

item
Extra Spirit
500

Slot Fill, Very Good!

item
Extra Stamina
500

Extra Stamina!

item
Mystic Shot
1250

Trust Me, It Works. Catalyst T3 later will give you 400+ damage in a 1v1 since the cooldown is so low.

item
Active
Cold Front
1250

apply afterburn, catalyst, flame dash, coldfront, get a free kill!

item
Spirit Lifesteal
1250

diving tower with this and ur whole combo on a victim lets u survive and kill them.

Ass Lane

item
Active
Healing Rite
500
Early Game Items

L -> R Usually

item
Soul Shredder Bullets
1250

even after the additive lifesteal nerf its still good for the price. please do not buy soulshredder headshots.

item
Quicksilver Reload
1250

I know exploderman relies less on AB, but this item is such a big QOL for Infernus + ammo management.

item
Swift Striker
1250

I Know Typical Exploderman Doesn't Bother With Firerate But I Feel Like Infernus' Gun Needs This Ngl

item
Mystic Vulnerability
1250

Sell Extra Spirit for This!

item
Debuff Reducer
1250

SLOT FILL / devs really thought -4% debuff resist was doing shit to the meta.

item
Extra Charge
500

Should Be Your First Flex

Core

RR First

item
Rapid Recharge
3500

Buy This As Soon As You Buy Everything in Early Game

item
Superior Stamina
3500

+12 Spirit and Insane Movement.

item
Surge of Power
3000

Imbue on The Dash. Movespeed + Firerate + 37 DPS.

item
Active
Warp Stone
3000

Insanely good for catching people with your ultimate/flame dash. If you don't have space (lmao) then skip for superior stam.

Sustain

Depends / ER > Improved Bullet

item
Bullet Armor
1250

I like buying both armors.

item
Spirit Armor
1250

I like buying both armors.

item
Improved Spirit Armor
4250

Good Survivability.

item
Active
Metal Skin
3000

Good against lots of gun builds especially with how much shred is in the game rn. gives spirit and firerate, nice!

item
Active
Debuff Remover
4250

omg can we nerf this already? lol.

item
Escalating Resilience
3000

Better Than Improved IMO. Sell Rapid Rounds For This.

item
Active
Unstoppable
6000

better e-shift

item
Improved Bullet Armor
4250

rarely buy

Utility + Situational + Other Items

Sometimes I build hex rather than coldfront since a lot of heroes have escape.

item
Crippling Headshot
6000

Insanely OP Item.

item
Active
Slowing Hex
1750

catch certain heroes.

item
Healbane
1250

Easily Counter Warden Ult.

item
Active
Decay
1250

Broken asf Item

item
Duration Extender
1250

self-explanatory

item
Suppressor
1250

stacks with infernus dash for maximum gun harass.

item
Toxic Bullets
3000

Sometimes If Exploderman isn't working I buy toxic over surge of power and call it a day LOL.

item
Mystic Slow
4250

shut-down gun carries.

item
Superior Duration
4250

not worth generally, unless ur really fed and have nothing else to buy.

HOW 2 PLAY

Assuming you already know how to play normal infernus, the goal of exploderman builds (in general) is to transform infernus from a late-game carry, to someone who has more impact early-mid. this build heavily relies on the T3 catalyst rush (which is insane lmao). the T3 catalyst gives you 40% damage amp on everything, which is one of the highest damage amp abilities in the game. combine this with the T2 flame dash, you get yourself a billion damage early-game. you don't even need to actually proc afterburn before you dash, it still does shit tons of damage regardless. i also added some firerate items + QSR because i personally like them. in a perfect scenario, the combo to kill someone from full health is: apply your afterburn and catalyst (order doesn't matter), than press ult while dashing into them. before your ult explodes, charge up an un-parryable heavy melee so that you punch them AND gain a little burst of movement incase they might barely make it out. then, you can coldfront / mystic shot. you can keep spamming mystic shots and catalyst's for infinity damage. feel free to make your own edits to this build. there are also some preference items like toxic and duration if you need them. i generally just run with healbane as i usually have all my actives taken up.

Ability Point Order

Catalyst

Flame Dash

Afterburn

Concussive Combustion

1

2

1

2

5

5

1

1

2

5

2

5