
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
All items are commented. actual good L->R build. 1.2k games on wraith
ttv/KaizCh | LIVE EVERYDAY COME ASK QUESTIONS !!
NEVER RELOAD ON WRAITH, LEARN TO SLIDE SHOOT CARD REPEAT
Humanity alone possesses a God
The power to transcend the now, the inner God called "possibility"
>secret vietnamese build< shoutout to crashingcat
Build is L->R, except counters. Break buy order as long as you get cultist by 8min.


I
Monster Rounds
ALWAYS 1st-2nd ITEM , push wave, do box 3hp/s out of combat heal, pressure guardian if needed


II
Imbue
Quicksilver Reload
CORE Power Spike | This is your early pressure, use your card to damage the guardian & player, use 3 to clear wave and create more card for QSR


II
Swift Striker
Fire rate = more card | Sell WAY later for Spellslinger or something with fire rate


III
Active
Cultist Sacrifice
Buy @ 8-12min | get in and out of farm really fast, target T3s as fast as possible. rush if losing so you can take enemy T3 then TP out, can skip if you can snowball.


III
Imbue
Surge of Power
CORE | 4.8K POWER SPIKE | YOU ARE NO LONGER WEAK, YOU FARM NOW. SHOOT -> CARD -> SLIDE REPEAT.


II
Enduring Speed
fleetfoot but doesnt take up active slot and it heals you, combo with Surge and slide as often as you can. Sell for blood tribute when no slot.


III
Toxic Bullets
Best pick. META ITEM. swap for tesla IF and ONLY IF they have NO tanky heroes (Abrams, Billy, anyone over 3k HP by mid game) ROCK


III
Tesla Bullets
this item is 17% weaker than last patch, buy this if the game is good for Capacitor. RUSH CAPACITOR ASAP. PAPER


III
Hollow Point
This item procs on obj, camp, players, shred everything, lets you fight, take obj, take camps really fast. Buy this if you plan to eat all objs. SCISSORS


II
Reactive Barrier
if enemy has CC . remember to check if their "CC" ability is actually a CC.


II
Spirit Shielding
dealing with spirit burst in lane, i.e pocket, calico
Fight after Fortitude, slide shoot card


III
Fortitude
+375hp become tank | if you're low you can stay on the map doing other things with the heal instead of going base.


IV
Imbue
Mercurial Magnum
CORE | POWER SPIKE | NEVER RELOAD, CARD -> SLIDE -> SHOOT REPEAT


IV
Crippling Headshot
Shred gun and spirit + anti heal . Good against everyone, especially: Shiv, Geist, Abram, > VICTOR <


III
Active
Blood Tribute
For pros only. Insanely over-stat. Best to buy this after Fortitude. If you buy this, don't buy debuff remover unless you REALLY REALLY need it. Rush leech.


IV
Leech
Really good sustain item for wraith, probably a must buy every match.


IV
Boundless Spirit
/op Wraith | Boundless turns you into server admin, everything Wraith does is scaled off spirit. Buy ASAP if you are winning


IV
Active
Shadow Weave
Buy if the enemies are always scattered so you can sneak up to them and kill them one by one.
Most games will end after you get Boundless. If not... Gotta start thinking here guys.


IV
Silencer
really good item against Geist, Pocket, Calico or spirit nuke heroes that has escape tool if you can land your shots.


IV
Siphon Bullets
eat HP and become tanky good against tanks (anyone over 3k HP or big): abram, shiv, mo, etc


IV
Inhibitor
take away their damage and reduce their healing | must buy if losing or enemy carry is fed.


IV
Juggernaut
Good against high fire rate heroes, upgrade to this early or when slotlocked.


IV
Spellslinger
Good item for wraith. more card thrown = more fire rate . more fire rate = more card


IV
Active
Unstoppable
CC = bad. Buy this if against dynamo, lash, any other heroes with strong CC.


IV
Active
Divine Barrier
Good against Pocket ult, Drifter ult


IV
Spiritual Overflow
If you don't know what to buy when winning hard.


IV
Active
Capacitor
Stop them from using stamina, think like a bigger and stronger slowing hex. Though they can debuff remove it.
think before buying.


I
Active
Rusted Barrel
good against gun heavy lanes | sell later.


II
Active
Slowing Hex
disable heroes with movement: infernus, shiv, calico, lash, abram


III
Active
Silence Wave
stop heroes that has guaranteed escape buttons or heroes that depends on pressing buttons. i.e Pocket, Yamato, Geist,etc


III
Counterspell
gigachad item, counter everything, just not DOT damage : shiv knife, toxic bullet or infernus gun, do not buy both Debuff remover and this.


III
Active
Debuff Remover
really good item to remove all debuff. If buying blood tribute don't buy this, unless the game requires it.


III
Active
Metal Skin
anti haze, vyper, gun ivy, go Plated Armor if they have curse.


IV
Plated Armor
REAL GUN COUNTER (Haze, Vindicta, Vyper, etc)


IV
Spellbreaker
BUY IF ENEMY ARE SPIRIT NUKERS, HAS TANK BUSTERS (MORE THAN 2) Grey Talon, Magician, Yamato, etc


II
Active
Fleetfoot
if you dont like enduring speed or want more speed on command.


IV
Active
Curse
Shutdown their fed player or Look to remove buffs like Cube, Victor Aura, etc.


I
Active
Healing Rite
Survive lane, take sinners, very important item. can skip if you can manage your HP.


III
Superior Cooldown
less bullet needed for card, less CD on everything.


III
Superior Duration
could be a meta item for wraith, adds duration to everything she does.


II
Bullet Resist Shredder
budget hollow point


III
Tankbuster
not a fan of this item because wraith's card ugs too often.


IV
Spirit Burn
takes 2 card to proc, not really worth it


IV
Active
Arctic Blast
it locks enemy in place + huge burst. capacitor is better if youre looking to do that.


IV
Active
Focus Lens
DONT BUY IF ENEMY HAS DEBUFF REMOVER
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