
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
All items are annotated. hit queue build and relax.
ttv/KaizCh | LIVE EVERYDAY COME ASK QUESTIONS !!
headshot = card regen faster
Humanity alone possesses a God
The power to transcend the now, the inner God called "possibility"
>secret vietnamese build< shoutout to crashingcat
L->R, except counters. Hit queue build and relax. Break buy order as long as you get cultist by 8min.


I
Headshot Booster
TEST. EVERY PROC TAKES 1 LESS BULLET TO BUILD CARD | Sell later


I
Monster Rounds
ALWAYS 1st-2nd ITEM , push wave, do box 3hp/s out of combat heal, pressure guardian if needed


II
Imbue
Quicksilver Reload
CORE Power Spike | This is your early pressure, use your card to damage the guardian & player, use 3 to clear wave, Left Leg of Forbidden One


III
Active
Cultist Sacrifice
Buy @ 8-12min | get in and out of farm really fast, target T3s as fast as possible. rush if losing so you can take enemy T3 then TP out, can skip if you can snowball.


III
Imbue
Surge of Power
CORE | 4.8K POWER SPIKE | YOU ARE NO LONGER WEAK, YOU FARM NOW. SHOOT -> CARD -> SLIDE REPEAT. Right Leg of Forbidden One


II
Swift Striker
Fire rate = more card | Sell WAY later for Spellslinger/Ricochet or slot


II
Reactive Barrier
if enemy has CC . remember to check if their "CC" ability is actually a CC.


II
Spirit Shielding
dealing with spirit burst in lane, i.e pocket, calico
You can fight from here on. can delay fortitude if not being focused.


II
Enduring Speed
fleetfoot but doesnt take up active slot and it heals you, combo with Surge and slide as often as you can. Sell for blood tribute or slot.


III
Fortitude
+375hp become tank | if you're low you can stay on the map doing other things with the heal instead of going base.


IV
Imbue
Mercurial Magnum
CORE | POWER SPIKE | NEVER RELOAD, CARD -> SLIDE -> SHOOT REPEAT . Right Arm of Forbidden One


III
Toxic Bullets
META ITEM. skip if there are no tanks or enemy with lots of healing on enemy (anyone more than 3k hp: abram, billy, shiv, geist)


IV
Active
Capacitor
Stop them from using stamina, think like a bigger and stronger slowing hex. Though they can debuff remove it. Left Arm of Forbidden One


IV
Leech
Really good sustain item for wraith, probably a must buy every match though can be delayed if you are not being challenged.


III
Active
Blood Tribute
For pros only. Insanely over-stat. Best to buy this after Fortitude. If you buy this, don't buy debuff remover unless you REALLY REALLY need it. Replace for heroric aura if noob


IV
Boundless Spirit
If you have "Right Leg", "Left Leg", "Right Arm" and "Left Arm" in addition to this item in your hand, you become EXODIA, go and kill them all.


IV
Active
Shadow Weave
Buy if the enemies are always scattered so you can sneak up to them and kill them one by one.
Most games will end after you get Boundless. If not... Gotta start thinking here guys.


IV
Crippling Headshot
Shred gun and spirit + anti heal . Good against everyone, rush against Shiv, Geist, Abram, > VICTOR <


IV
Ricochet
Buy if enemy always grouped together. Really good for the new pit changes. it procs your 3, mercurial, toxic, tesla.


IV
Silencer
really good item against Geist, Pocket, Calico or spirit nuke heroes that has escape tool if you can land your shots.


IV
Siphon Bullets
eat HP and become tanky good against tanks (anyone over 3k HP or big): abram, shiv, mo, etc


IV
Inhibitor
take away their damage and reduce their healing | must buy if losing or enemy carry is fed.


IV
Juggernaut
Good against high fire rate heroes(ivy, haze, vyper), upgrade to this early or when slotlocked.


IV
Spellslinger
Good item for wraith. more card thrown = more fire rate . more fire rate = more card


IV
Spiritual Overflow
If you don't know what to buy when winning hard.
think before buying.


I
Active
Rusted Barrel
good against gun heavy lanes | sell later.


II
Active
Slowing Hex
disable heroes with movement: infernus, shiv, calico, lash, abram


III
Active
Silence Wave
stop heroes that has guaranteed escape buttons or heroes that depends on pressing buttons. i.e Pocket, Yamato, Geist,etc


III
Counterspell
gigachad item, counter everything, just not DOT damage : shiv knife, toxic bullet or infernus gun, do not buy both Debuff remover and this.


III
Active
Debuff Remover
really good item to remove all debuff. If buying blood tribute don't buy this, unless the game requires it.


III
Active
Metal Skin
anti haze, vyper, gun ivy, go Plated Armor if they have curse.


IV
Plated Armor
REAL GUN COUNTER (Haze, Vindicta, Vyper, etc)


IV
Spellbreaker
BUY IF ENEMY ARE SPIRIT NUKERS, HAS TANK BUSTERS (MORE THAN 2) Grey Talon, Magician, Yamato, etc


IV
Active
Curse
Shutdown their fed player or Look to remove buffs like Cube, Victor Aura, etc.


II
Active
Fleetfoot
if you dont like enduring speed or want more speed on command.


I
Active
Healing Rite
Survive lane, take sinners, very important item. can skip if you can manage your HP.


III
Hollow Point
This item procs on obj, camp, players, shred everything, lets you fight, take obj, take camps really fast. Buy this if you plan to eat all objs. SCISSORS


III
Superior Duration
could be a meta item for wraith, adds duration to everything she does.


III
Superior Cooldown
less bullet needed for card, less CD on everything.


IV
Active
Unstoppable
CC = bad. Buy this if against dynamo, lash, any other heroes with strong CC.


IV
Active
Divine Barrier
Good against Pocket ult, Drifter ult


II
Kinetic Dash
test


I
Extra Health
buy earlier if needed.
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