Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Still does decent damage after 5-27-2025 Growth nerf.
With all Late Game items you do around 900 DPS.
And with Glass Cannon stacks max 1200 DPS.
(All Bodyshots and Without box/bridge buffs.)
Feel free to copy and edit this build however you like.
Poke enemies with HB and QSR + Flask in lane.
I
Headshot Booster
Great for early poking.
I
Extra Health
Great hp increase and builds into Fortitude.
I
Rapid Rounds
Slight DPS increase and builds into Swift Striker.
II
Swift Striker
Significant dps increase pretty much required on Gun Warden.
II
Active
Fleetfoot
Really nice to have on Warden.
II
Active
Slowing Hex
Helps you secure kills easier, Binding word is easier to hit and stops enemies from escaping.
I
Restorative Shot
More weapon damage while increasing sustain.
II
Active
Guardian Ward
Good for playing more aggressive in lane and gives a decent move speed boost too.
Add Sustain / Healing items when needed.
IV
Glass Cannon
Almost doubles your DPS. Try to build stacks after buying this.
III
Fortitude
Significant HP increase and you almost never have to heal in base.
III
Trophy Collector
Good if you can get stacks easily or if its a long game. Preferably bought in place of Enduring Speed.
IV
Siphon Bullets
Makes you tankier and increases your damage slightly.
IV
Spellslinger
Pretty good on Warden. Personally I don't like it.
Don't buy left to right. Buy what YOU / TEAM needs.
IV
Lucky Shot
Significant DPS increase. 25% chance to do 2.25x damage is huge.
IV
Armor Piercing Rounds
Anti-Plated Armor / Bullet Resist.
IV
Ricochet
25% Firerate is really good. Also insanely good in teamfights.
IV
Silencer
Strong against ability/spirit builds. Builds up easily with Warden's Gun and works with Ricochet.
IV
Inhibitor
Wins 1v1's and Great in teamfights if combined with Ricochet
III
Counterspell
You can parry ults with this.
III
Active
Debuff Remover
Useful for removing crucial stuns and strong DoT.
IV
Plated Armor
Better than Bullet Resilience reduces on-hit effects too. (Haze passive, Toxic Bullets, etc.)
IV
Active
Divine Barrier
Stronger debuff remover and gives 600 barrier. But can't remove stuns. (or ults)
IV
Cheat Death
Helps you keep your Glass Cannon stacks. also good for avoiding unnecessary deaths.
III
Toxic Bullets
Bleed + Antiheal. Great against tanks.
I
Monster Rounds
Easier to farm and take down objectives faster.
III
Active
Cultist Sacrifice
Even more objective damage and good stats.
II
Slowing Bullets
Helps you hit shots easier.
IV
Lightning Scroll
Strong with Warden's ULT. Helps you deal more damage and you get easier shots on them while they're stunned.
IV
Active
Curse
Useful for stopping ults and making someone useless.
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