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Wraith
Melts isolated targets

Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.

Wraith
Melts isolated targets

Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.

Description

Updated regularly.

This build is pretty flexible and generally keeps most of your
abilities relevant without focusing on any of them specifically.

After the midgame you can pick your path a little bit. Colossus
and an Improved Armor will make you a tanky punch menace.
Magic Carpet and Duration Extender will turn you into a Goo Ball
machine. Just work with whatever feels best late game.

Item Build
Lane

item
Spirit Strike
500

Still testing to see if it's worth post nerf. Sell or maybe upgrade

item
Melee Lifesteal
500

Sell for whatever situational item you need later

item
Extra Spirit
500
item
Mystic Burst
500

If you can keep it, awesome, otherwise it's damage in lane and a placeholder for Torment Pulse

item
Enchanter's Barrier
1250

Makes Splatter HURT. Rush if you're against spirit pokey heros. Sell for a Vitality 6K later if needed

item
Extra Charge
500

Try to keep until Improved Cooldown if you can. 3 charges, T5 Punch and Fortitude do a lot of damage

item
Hollow Point Ward
500
Lane Options

item
Active
Healing Rite
500

Crazy item. Turns a loosing lane into a stalemate. Sell later. Use + self cube for half of your health back for free

item
Monster Rounds
500

If your lane is starting to feel even a little iffy, grab this early and skip Hollow Point Ward

Late Lane / Early Mid

item
Mystic Shot
1250
item
Extra Health
500

Buy earlier if you're taking a lot of poke

item
Melee Charge
1250

Helps your early / mid game farm, lots of heavy melee damage, reload once you get max Puddle Punch

item
Healbane
1250

Still really good post nerf. Not AS strong to rush but still good

item
Kinetic Dash
1250
Mid Power

item
Mystic Reach
500

Flex 1. Would love to build during laning, but poke damage is just too essential for Viscous

item
Active
Warp Stone
3000

Use in ball form for the second or further hit. Sell Hollow Point Ward / Monster Rounds if you need the slot

item
Fortitude
3500

Probably still worth post nerf, still testing

item
Torment Pulse
3000

Flex 2 is great, otherwise sell Mystic Burst

Mid Game Options

item
Bullet Armor
1250
item
Soul Rebirth
item
Spirit Armor
1250
item
Debuff Reducer
1250

Just all around useful. Sell off Melee Lifesteal

item
Mystic Vulnerability
1250

If you start to Spirit Armors popping up in the mid / late game consider selling Spirit Strike or throwing this in a Flex

Late Game

item
Improved Spirit
3500

Don't sleep on Improved Spirit. Sprint speed is really good now, and stat lines make Torment Pulse sting

item
Improved Burst
3500

Upgrade if you kept Mystic Burst otherwise flex or sell a T1

item
Improved Cooldown
1250

Flex 2/3 or sell a T1

item
Boundless Spirit
9500

Damage, health, sprint speed. If you're really tight on slots you can rush it

item
Improved Reach
3500

Imbue 4. Makes everything in your kit much harder to dodge, helps a bunch of your items

Late Game Options

item
Improved Bullet Armor
4250
item
Improved Spirit Armor
4250
item
Active
Debuff Remover
4250

Generally a good item. Pickup if they have Infernus / Pocket or a lot of movement based CC so you can cleanse in Goo Ball

End Game Options

item
Active
Colossus
6000

Big tanky option. Turns you into a melee tank monster. You can pop it during Goo Ball to make people hate you. HMC

item
Active
Phantom Strike
6000

Almost essential if they have 2-3+ of the following: Bebop, Vindicta, Lash, Seven, Gray Talon

End Game

item
Duration Extender
1250

Late flex. Pretty much just helps your ult

item
Superior Duration
4250

Imbue 4, if you want to turn into a Goo Ball stun monster

item
Superior Cooldown
4250

Imbue 4. Just a really good item. If you have money but not slots, and you don't know what to buy, buy this

item
Active
Magic Carpet
6000

Ballmax end game option. Fly into people, damage them, generally make them suffer.

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

1

2

2

1

2

5

5

5

1

2

5