
With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.
With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.
I tried to explain why some things work
(Almost) Everything is Annotated
This is my first build so it might be iffy in some places, but for the most part its really consistent.
Focus spirit cards for 4.8k spike


I
Extra Spirit
Bonus spirit is nice. It also makes pokes with the dagger a bit better


II
Improved Spirit
Same as Extra Spirit, just more so


II
Imbue
Quicksilver Reload
Saves you from needing to reload, and increases dagger damage


II
Bullet Resist Shredder
Either this or Slowing Hex


III
Tesla Bullets
Vyper doesnt have waveclearing abilities so this helps with that


I
Extra Health
Card name says it all


III
Fortitude
Extra health x2


IV
Imbue
Mercurial Magnum
Powerspike, get this first!!


III
Burst Fire
More sliding and more shooting, best of both worlds!


IV
Boundless Spirit
Powerspike 2


IV
Active
Capacitor
Stops the people who move a ton from moving a ton
Pick 1


IV
Active
Vampiric Burst
Leech is more consistent but VB provides a huge burst in lifesteal


IV
Leech
I personally go Leech over VB, though its up to your playstyle
You are the greenest person ever


I
Active
Healing Rite
A pick-me-up in case things get rough


I
Rebuttal
For the people who just can't stop pressing Q


II
Healbane
For any nerds with lifesteal (not us though, its cool when we do it)


II
Enduring Speed
Kelvin Beam


II
Battle Vest
If they are gun heavy


III
Active
Dispel Magic
Gets rid of Disarm, also great for Bebop Bombs


III
Stamina Mastery
If you really wanna get crazy with your movement


IV
Spellbreaker
For anyone who does crazy spirit burst like Grey Talon


IV
Inhibitor
Better Healbane
Preference really


III
Hunter's Aura
Great for if you wander and pick people off


IV
Glass Cannon
Glass cannon is nice, the lifesteal you get from the dmg outweighs the health you lose


IV
Crippling Headshot
Resistance and Anti-heal is nice, though landing headshots may be tricky for some (me)


II
Active
Slowing Hex
Stops them from running as much


IV
Juggernaut
For people who shoot way too much, like Haze
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5
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5
5
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5