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I'm caving in, you have to run nade now and it is really sad... :<
This L-R is PERFECTLY TIMED for EVERY MATCH without COUNTER BUYS. If you counter buy early, use your best judgement of what you REALLY NEED


I
Restorative Shot
Sell Later (for heal and damage in lane)


II
Opening Rounds
sell late


III
Active
Cultist Sacrifice
use EXCLUSIVELY on Tier 3 Neutrals


II
Battle Vest
just look at the stats and TELL ME why I SHOULDN'T buy this (sell late)


III
Hollow Point
35% weapon damage, on top of -9% shread, on TOP of 60% investment! (GET 4.8K GREEN IF NEEDED)


II
Enduring Speed
yay, now you have more health from the 4.8k investment :D (also give more move speed on the character that REALLY needs it)


II
Bullet Lifesteal
3.2k/4.8k for green investment spike


II
Recharging Rush
after max nade


III
Imbue [E]
Ballistic Enchantment
after max nade and rechargeing rush


IV
Spellslinger
BUY IF FEED AND GOT HELLA GLASS CANNON STACKS


II
Reactive Barrier
for a Bebop lane (or really any stun but Bebop is the main reason)


I
Rebuttal
Against a Billy in lane


I
Sprint Boots
good regen and faster box runs (if stomping lane skip)
GENERALY L-R, but pick what makes sense


IV
Active
Vampiric Burst
Your survivability after buying Glass Cannon


IV
Siphon Bullets
REALLY GOOD LATE NOW percentage damage and 15% more weapon. GOING to get NERFED. Abuse NOW


III
Rapid Recharge
Helps you spam damage and anti-heal into a fight, not great for 1v1's but everyone is just burger boxing now so go nuts


IV
Inhibitor
META SLOP Weapon damage GOT BUFFED for SOME REASON. core core core core


IV
Juggernaut
slot locked pick when against gun or crazy slows


IV
Silencer
META SLOP Anti fun item, generaly amazing against even gun heros, but if there is a victor on the enemy team, it is EVEN BETTER


IV
Armor Piercing Rounds
TEMPO BUY, buy when the team has plated or a TON of bullet resists
BUY AT LEAST ONE (If you don't like useing your brain, just buy spirit resil)


III
Spirit Resilience
Almost Always (never NOT valueble)


IV
Frenzy
better spirit resil if you are ahead because of the firerate


III
Active
Metal Skin
"Help, their Haze is too fed and keeps solo ulting me!"


III
Escalating Resilience
Good against gun heros and melee, if bullet damage is the problem, you need metal skin NOT THIS


III
Active
Dispel Magic
Infernus, Mirage, pretty much everything is a debuff now, this is the ONLY way to counter it sadly


III
Counterspell
anti ult/lash item


IV
Spellbreaker
for when you are against a lot of spirit burst (transcendent cooldown works on this btw)


IV
Crippling Headshot
Generaly a good option late to help you and your team get more damage (also its just anti victor the item)


II
Active
Slowing Hex
mina infernus celeste etc.


IV
Active
Vortex Web
upgrade from slowing hex


IV
Active
Unstoppable
If Needed, Usually I can get away with ONLY couterspell, but if dire buy this
Venator is also a REALLY GOOD FRONTLINER, take this path if you need to be more tanky (Skip glass cannon)


IV
Active
Colossus
If you NEED a FRONTLINER - NO OTHER REASON


III
Berserker
If you need to be more active in death balls


III
Point Blank
same as before (Upgrade to CC)


II
Imbue [E]
Quicksilver Reload
there are WAY better options in lane than this


III
Bullet Resilience
You usually just HAVE 30% resists from the rest of your buys if it is THAT big of a problem, buy jugg OR METAL SKIN


III
Sharpshooter
Move Speed Penailty in NOT worth it


I
Extra Regen
You don't really need this item because of resto shot, if you need the regen just get sprint boots


I
Active
Healing Rite
same reason as ER


IV
Lucky Shot
Doesn't scale your abilitys and he has WAY better options late
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