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Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Description

Eternus 6 Seven Main
BALLS BUFFED GG
Guides on YouTube: @NatanDeadlock < Also Discord
Fully Annotated

Take 1 point in Stun early if you're fighting a lot

Item Build

Laning Core

Roughly Left to Right

Deadlock Item

I

Monster Rounds

Push faster, helps with early jungling as well

Deadlock Item

II

Suppressor

You spread this AOE permanently and it works on Jungle Camps / Troopers as well, so you also take less damage while farming

Deadlock Item

II

Imbue

Compress Cooldown

Gives you really good surge uptime to constantly oneshot waves and camps

Deadlock Item

III

Active

Cultist Sacrifice

Good now with weapon damage for 4.8k Investment, range nice for balls, especially when they're maxed out. Only downside is 100 second downtime, so be aware of that

Deadlock Item

I

Extra Spirit

Builds into improved spirit

Deadlock Item

II

Improved Spirit

Builds into Boundless Spirit

Deadlock Item

II

Enduring Speed

Big speed, push waves, look for ADVANTAGEOUS fights with number's advantage

#Citadel_HeroBuilds_Lane

Rite or Regen after MR usually

Deadlock Item

I

Active

Healing Rite

Great sustain, nice for box runs and farming jungle

Deadlock Item

I

Extra Regen

Solid Regen option, healing rite generally better imo

Deadlock Item

II

Long Range

If you want 4.8k Gun in lane, good lane item to poke people at range, buy as 2nd or 3rd item if you do

Deadlock Item

II

Intensifying Magazine

If you want early 4.8k gun investment, buy after Cultist. Make sure you HOLD LMB/M1 if you buy this, don't tap fire

Core

Roughly Left to Right

Deadlock Item

II

Active

Fleetfoot

Removes the 30% Movespeed penalty while shooting, remember to constantly slide on the rhythm of your gun's bursts to get infinite ammo

Deadlock Item

II

Healbane

You proc this better than any other hero. Buy in lane vs healing heroes or skip completely if enemy team barely has any healing (very rare)

Deadlock Item

II

Spirit Lifesteal

Just solid stats, builds into Infuser / Leech

Deadlock Item

III

Imbue

Surge of Power

Big speed and big damage for Surge

Deadlock Item

IV

Boundless Spirit

Shibbity Birit, you just doubled your Spirit. Can buy earlier if you have enough souls for it

Deadlock Item

I

Extra Charge

Skip for now if no slots. Or can sell Suppressor if needed

Deadlock Item

III

Rapid Recharge

Accio Dobby's Bawlls

Deadlock Item

III

Superior Cooldown

More balls n Stuns

#Citadel_HeroBuilds_MidGame

Alternatives / Luxuries

Deadlock Item

II

Enchanter's Emblem

Usually best alternative for Healbane / Enduring Speed

Deadlock Item

II

Spirit Shielding

Higher threshhold to proc so worse early game but still good mid game situationally

Deadlock Item

II

Weapon Shielding

Lower threshhold than spirit shielding now, solid vs weapon heavy teams

Deadlock Item

II

Reactive Barrier

Good if enemy team procs it easily (Vindicta Bebop Paradox Haze etc)

Deadlock Item

II

Battle Vest

3 regen, bullet resist and weapon dmg, good vs weapon damage lanes/teams.

Deadlock Item

III

Counterspell

Parry that shit. Good almost every single game, after Surge of Power

Deadlock Item

II

Active

Slowing Hex

Great vs High Mobility teams (Lash + Wraith + Mirage + Grey Talon etc) prevents them from using their movement abilities, and slows dashes

Deadlock Item

II

Mystic Vulnerability

Good value AFTER Boundless if the enemy team has a lot of Spirit Resist

Late Game Survivability

Deadlock Item

III

Active

Warp Stone

Good if you like it, 30% bullet res after use

Deadlock Item

III

Active

Debuff Remover

If enemy team is buying Focus Lens / Curse and other annoying stuff

Deadlock Item

III

Spirit Resilience

If you need 10 morbillion spirit resist. Can definitely sell Spirit Shielding and/or Enchanter's if you pick this up

Deadlock Item

III

Active

Metal Skin

Actually decent item now with Capacitor change, vs gun heroes

Deadlock Item

IV

Active

Ethereal Shift

Still good late game vs dive or telegraphed cc

Deadlock Item

IV

Active

Infuser

Lifesteal, pop during Surge or before Ult

Deadlock Item

IV

Leech

Low key might be better than Infuser now, need more testing

Deadlock Item

IV

Active

Unstoppable

5 seconds of ult guaranteed

Deadlock Item

IV

Spellbreaker

VS Spirit Burst / Debuff Heavy teams

Deadlock Item

IV

Plated Armor

VS Gun Heavy Teams with On-Hit effects, Haze, Wraith, Mirage, Infernus etc

Late Game Damage / Utility

Deadlock Item

III

Toxic Bullets

Solid item after Boundless, great if you bought Long Range / Intensifying, you can reach 9.6k gun investment with this

Deadlock Item

III

Spirit Rend

Ok after core items (including the Ball or Ult ones) if you need a budget option for more shred. So ONLY if the enemies actually have a lot of spirit resist. Crippling instead if you have the souls.

Deadlock Item

IV

Crippling Headshot

Luxury version of Spirit Rend, has anti heal as well

Deadlock Item

IV

Escalating Exposure

This item is not that good, even for Seven, but it doesn't hurt to pick up very late into the game, especially if you already have Mystic Vuln

Deadlock Item

IV

Active

Curse

Pretty much always good if you have souls for it after Boundless

Deadlock Item

IV

Transcendent Cooldown

Good if you have no slots or if you have a lot of Active/Passive items (Shielding/Barriers/Counterspell/Warpstone/Metal Skin etc)

Ability Point Order

Lightning Ball

Static Charge

Power Surge

Storm Cloud

1

1

2

5

1

2

5

2

1

2

5

5