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Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Description

Updated for 27th balance patch!

Item Build

Lane

item
Monster Rounds
800
item
Active
Cold Front
1600
item
Enchanter's Emblem
1600
item
Close Quarters
800
item
Compress Cooldown
1600

Early Powerspikes - No strict order

item
Superior Cooldown
4800
item
Active
Majestic Leap
3200
item
Torment Pulse
3200
item
Point Blank
4000

Sustain

item
Extra Regen
800
item
Active
Healing Rite
800

Mid

item
Tankbuster
4000
item
Diviner's Kevlar
6400
item
Greater Expansion
4000

Late 6ks - Read Annotations

item
Crippling Headshot
8000

If you need to shred their resists

item
Active
Infuser
8000

If you need to stay in fights after hitting Affliction

item
Active
Unstoppable
8000

If you need to dodge heavy CC

item
Active
Curse
6400

If you need to shut down a single carry

item
Active
Ethereal Shift
6400

If you need to dodge stuns frequently in longer fights

item
Escalating Exposure
8000

If you're able to get in close for long periods of time

item
Active
Scourge
6400

If you have a good frontliner to put it on, or can sustain in close range fights

item
Spirit Burn
6400

If you need additional anti-heal or more damage-over-time

Components / Upgrades

item
Mystic Burst
800
item
Mystic Expansion
800
item
Weakening Headshot
1600
item
Spirit Lifesteal
1600
item
Arcane Surge
2400
item
Mystic Vulnerability
1600

Situational / Testing

item
Extra Stamina
800
item
Reactive Barrier
1600
item
Active
Restorative Locket
1600
item
Spirit Shielding
1600
item
Weapon Shielding
1600

Ability Point Order

Barrage

Flying Cloak

Enchanter's Satchel

Affliction

1

2

1

2

1

2

5

1

2

5

5

5