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Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Description

Grab whatever ability early on you want in lane. I like cube or splatter depending on the matchup. This build focuses on Cube (2) / Puddle Punch (3) to keep enemies from escaping, and keep yourself + your team mates alive. Generally just be very annoying to the enemy team.
Credit to Theta Zero, it's based off their build.

Item Build
Laning

General L->R. Buy as you see fit

item
Melee Lifesteal
500

It's like Restorative Shot but for your hands. Your goo fist also counts for this.

item
Active
Restorative Locket
1250

Can you can sell for a slot, but I prefer keeping it because of the extra survivability.

item
Spirit Strike
500

More damage after melee

item
Extra Charge
500

More punchy (3)

item
Hollow Point Ward
500
item
Extra Health
500

Since your ult gives you resistances, you scale a lot better with a high health pool!

item
Improved Cooldown
1250

Synergizes with our healing + damage combos

item
Extra Stamina
500

Nice to have more mobility options

item
Mystic Reach
500

Reach is very good, lets you get punches off of walls you wouldn't expect.

item
Monster Rounds
500

Grab for split pushing and farm

Mid Game

No specific order. Grab things earlier if needed

item
Active
Rescue Beam
3000

Go further into heals, Cube + Beam combo your team mates. T3 Cube boosts heal number a ton.

item
Mystic Shot
1250

Fleetfoot got nerfed, No more HMC!

item
Melee Charge
1250

Landing Punch (3) reloads your gun late game. Combos nicely with our strategy.

item
Superior Cooldown
4250

Imbue Punch (3)

item
Healing Booster
1250

More heals!

item
Rapid Recharge
3500

More punches

item
Active
Echo Shard
6000

2x cube!

item
Lifestrike
3500

You spam punches pretty quickly, so it's a little absurd how much you can shut down an escape attempt.

Late Options

Read annotations

item
Berserker
1250

We're staying alive for a long time, this synergizes well

item
Fortitude
3500

More health

item
Spirit Snatch
3500

Steal spirit power from the enemy team. This does work with your Punch (3)

item
Spiritual Overflow
6000
item
Diviner's Kevlar
6000

If they like playing with your balls, use this for protection. Oh, and also free cooldown reduction.

item
Active
Ethereal Shift
6000
Misc Counters

item
Active
Knockdown
3000

Flying charac: Bebop, Seven, Vindicta, Kelvin, Lash, Ivy, Holliday, Pocket, Talon, etc.

item
Active
Silence Glyph
3000

Silence! Shut an enemy down

item
Active
Metal Skin
3000

vs haze / heavy gun comp

Armors

item
Bullet Armor
1250

Why are you getting shot?

item
Improved Bullet Armor
4250

Bro, just buy Metal Skin.

item
Spirit Armor
1250

Have you considered hanging farther back?

item
Improved Spirit Armor
4250

Are you sure you're playing safe? I never really needed this.

item
Debuff Reducer
1250

You'll want this for... something... I guess.

item
Active
Debuff Remover
4250

Your cube is a Debuff Remover, dummy!

item
Active
Decay
1250

More anti heal, you can pick up healbane too if needed but it's hard to fit it in the build.

item
Active
Slowing Hex
1750

More slowdowns to help your carries and keep people from escaping. More health is nice too

item
Active
Withering Whip
1250

Against bullet comp

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

1

2

5

2

5

1

2

5

1

2

5