Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Gun damage, swaps, and utility. Left side collums are your primary buys. Can buy L > R on those three, but everything is situational. First two points go into wall to give more damage for your combo, this will not effect the damage of your carbine. You will have a longer cooldwon on carbine than on typical builds, but it will have the same cooldown as bomb, and the two should always be used together. If you go bomb midgame route max bomb before putting points into carbine. GLHF!
First things to sell if you need slots are optional lane items.
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Headshot Booster
Can almost never go wrong buying in lane. You are one of the best characters to proc HS booster. Proc off of cooldown to make enemy very sad.
II
Backstabber
Typically rush first item if lane is going well. Very strong, and very annoying to play against. Pro tip: getting shot while rolling backwards procs back stabber.
II
Mystic Shot
more damage
II
Enchanter's Emblem
Cool downs + resist
I
Extra Stamina
More dash!
II
Imbue
Compress Cooldown
More swaps
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Sprint Boots
boxes boxes boxes
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Monster Rounds
Buy if you need more lane shove, or want to dive tower
If needed
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Restorative Shot
Best regen IF you are hitting people off of cool down. I only recomend if you are laning against moe, abums, bebop, or other large hit boxes
I
Active
Healing Rite
Good heals but cannot peak for a while. Scales decently well into mid game.
II
Spirit Shielding
Great item even into late game
Can buy veil instead of fortitude
III
Headhunter
Everyone else is buying it, not my jam buy you do you boo
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Hollow Point
Huge dps spike
III
Fortitude
#1 roaming item. Veil could sub it out, but it's definatly the best item for staying active on the map. After a fight, run some boxes and heal.
II
Enduring Speed
more run fast
IV
Active
Curse
Buy almost every game. Good against Lash, Pocket, Yamato, Sven, dynamo, and any character you hate.
Only if your team has alot of gun, and they dont have flyers
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Active
Alchemical Fire
different bomba. Also note for this route: After maxing wall max bomba. Also still upgrade to enduring speed at some point.
III
Greater Expansion
big bomba
IV
Imbue
Active
Echo Shard
2 bomba, I usually wairt for a small room to spam two bombs and alch fire. Throwing it all in mid pit can wipe a team
II
Imbue
Duration Extender
long bomba, superior durration does not add more ticks to bomb. The only benifit it will give is a longer silence from wall, as well as durration for your items.
IV
Spirit Burn
buring bomba, + damage, make enemy sad
IV
Escalating Exposure
At this point if anyone is caught in your bombs will die so fast.
"L > R" but at this point everything is optional
IV
Crippling Headshot
Shreds resists, and healing reduction. Very good item 10/10
III
Superior Cooldown
More abilities. Big power spike to roam.
IV
Transcendent Cooldown
Buy alot of the time, especially if you have multiple actives.
III
Stamina Mastery
"can" skip, but I find is essiential to get out of situations
III
Spirit Resilience
You're melting to spirit
Buy at any point as needed. Hex, silcence wave, and knockdown are the most common buys
II
Active
Slowing Hex
Lock down people after swap. Also good to stop Lash, Mina, and flyers
III
Active
Silence Wave
Good into casters. Swap into silence wall, then refresh silence with wave. Very good against Victor, Mina, Pocket, and all other casters.
III
Active
Knockdown
Anti flyer, also canceling sven, lash, beepboop ults
II
Suppressor
Good item for the price, but can be hard to apply.
III
Active
Decay
Trash item IMO, but can be helpful if they have one issue sustain hero.
III
Active
Disarming Hex
Another trash item, but can keep you alive for 4 extra seconds if the enemy viper gets fed.
Read notes for items
III
Active
Warp Stone
Good for getting out after swap, bullet resiust is nice as well
III
Trophy Collector
Rush if killing lane and want to roam. If you can build stacks early this gives you many stats that paradox loves, plus free money. Somewhat of a meme, you team will flame you if you don't have stacks
IV
Glass Cannon
big damage, it huuuuuurt.
IV
Active
Capacitor
Utility item that gives 100% SLOW and removes buffs like Cube, return fire, metal skin, seven's 2, warden's 2, and others.
II
Opening Rounds
more dps, can skip if you need room for slots. Getting Curse or Crippling > this item, but if you'll have slots to allow can buy.
stay alive!
III
Active
Debuff Remover
Cleanse debuffs
IV
Spellbreaker
Lash is one shotting you
III
Counterspell
Make lash hate you, dodge ults and yama slash for max value
III
Active
Cultist Sacrifice
Can rush as well. In current build you'l get this item just past 8, but you could rush first item and eat a creep, then a t3 as soon as they spawn.
III
Veil Walker
Good heals, speed, and invis
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