
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Gun damage, swaps, and utility. Left side collums are your primary buys. Can buy L > R on those three, but everything is situational. First two points go into wall to give more damage for your combo, this will not effect the damage of your carbine. You will have a longer cooldwon on carbine than on typical builds, but it will have the same cooldown as bomb, and the two should always be used together. If you go bomb midgame route max bomb before putting points into carbine. GLHF!
First things to sell if you need slots are optional lane items.


I
Headshot Booster
Can almost never go wrong buying in lane. You are one of the best characters to proc HS booster. Proc off of cooldown to make enemy very sad.


II
Mystic Shot
more damage. Even post nerf still good stats + bonus damage.


II
Opening Rounds
More dps


II
Enchanter's Emblem
Cool downs + resist


II
Battle Vest
More tankie + good stats, can skip if zero need in lane.


III
Hollow Point
Huge dps spike


III
Headhunter
Good damage + heals
If needed


I
Restorative Shot
Best regen IF you are hitting people off of cool down. I only recomend if you are laning against moe, abums, bebop, or other large hit boxes


I
Active
Healing Rite
Good heals but cannot peak for a while. Scales decently well into mid game.


II
Spirit Shielding
Great item even into late game


II
Reactive Barrier
Best barrier item if enemy has CC
Can buy fortitude instead of veil. Can buy crippling before curse. At this point can buy 1 - 2 util items ->


II
Enduring Speed
more run fast


III
Veil Walker
Good heals, speed, and invis


IV
Active
Curse
Buy almost every game. Good against Lash, Pocket, Yamato, Sven, dynamo, and any character you hate. Can go crippling before hand


IV
Crippling Headshot
Shreds resists, and healing reduction. Very good item 10/10
Buy at any point as needed. Hex, silcence wave, and knockdown are the most common buys


II
Active
Slowing Hex
Lock down people after swap. If 3 or more players on their team get cucked by hex, it is a must buy.


III
Active
Silence Wave
Good into casters. Swap into silence wall, then refresh silence with wave. Very good against Victor, Mina, Pocket, and all other casters.


III
Active
Knockdown
Anti flyer, also canceling sven, lash, beepboop ults


II
Suppressor
Good item for the price, but can be hard to apply.


III
Active
Decay
Trash item IMO, but can be helpful if they have one issue sustain hero.


III
Active
Disarming Hex
Another trash item, but can keep you alive for 4 extra seconds if the enemy viper gets fed.
"L > R" but at this point everything is optional


IV
Glass Cannon
big damage, it huuuuuurt.


III
Active
Warp Stone
Good for getting out after swap, bullet resiust is nice as well


III
Superior Cooldown
More abilities. Big power spike to roam.


IV
Transcendent Cooldown
Buy alot of the time, especially if you have multiple actives.


III
Stamina Mastery
"can" skip, but I find is essiential to get out of situations
stay alive!


III
Spirit Resilience
You're melting to spirit


III
Active
Debuff Remover
Cleanse debuffs


III
Counterspell
Make lash hate you, dodge ults and yama slash for max value


IV
Spellbreaker
Lash is one shotting you
Read notes for items


I
Active
Rusted Barrel
good against "pew pew" characters in lane, also lowers their bullet resist.


III
Trophy Collector
Rush if killing lane and want to roam. If you can build stacks early this gives you many stats that paradox loves, plus free money. Somewhat of a meme, you team will flame you if you don't have stacks


II
Backstabber
Can be good if agro against squishy people in lane. If Choosing to buy, buy early


IV
Active
Capacitor
Utility item that gives 100% SLOW and removes buffs like Cube, return fire, metal skin, seven's 2, warden's 2, and others.


III
Active
Cultist Sacrifice
Can rush as well. In current build you'l get this item just past 8, but you could rush first item and eat a creep, then a t3 as soon as they spawn.


III
Fortitude
Regen + run fast


IV
Armor Piercing Rounds
If enemy buys alot of bullet resist


III
Superior Duration
Make silence + curse last longer. Also extends cultist if purchased.


III
Tankbuster
Makes carbine hit harder. Carbine Does spirit damage that scales off of gun damage.


III
Weighted Shots
Very good stats. Debudd reduction, spirit resist, and more damage.
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