Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
This milkshake brings all the boys to the yard.
Dropped trophy collector as I'm eternus now and its hard to kill so many good players. I have very much tried to take imporant match timings into account for buy order; lane ending, buff spawns, enemy power spikes etc.
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Restorative Shot
skip if you can, sell first if slot locked
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Enchanter's Emblem
crazy overstatted broken busted pisses me off item. buy this first if you didnt need resto shot
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Mystic Shot
sell 2nd for slots later if you need to. preferably for a 3k/6ks
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Extra Charge
sometimes can grab this earlier, but your gun is the threat early in lane imo
usually in order, but can switch it up
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Mystic Burst
big barrels. can sell later for slots if you skip tankbuster
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Veil Walker
on the fence between this and fort. for now, i just think this item is more fun, but maybe worse (but not WAY worse)
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Rapid Recharge
keeping barrel relevant.
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Kinetic Dash
this + QSR makes your combo kill nearly anyone without having to reload. also huge for taking objs
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Battle Vest
were in a spirit meta, skip this if no fed bullet bois on enemy team. but still very good. (buy in lane or right after, can sell later)
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Active
Healing Rite
lane saver
likely grab those -> before many of these
II
Improved Spirit
more dmg to everything, but mainly here to help crackshot for now
III
Superior Cooldown
more boom boom, more crackshot
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Tankbuster
CHECK ENEMY RESISTS, can skip if not above 25% ish (or if ur way ahead)
IV
Glass Cannon
her best gun item. can get this or boundless as first 6k
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Boundless Spirit
great item, especially with veil
by far the most important items
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Active
Debuff Remover
likely this one, no?
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Active
Warp Stone
i get this nearly every game right now, but remover is still amazing (duh)
II
Reactive Barrier
if remover doesnt have as much value, grab this maybe (dynamo, lash, billy, wraith ult, etc)
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Healbane
kill those healy bois (i buy this a lot - usually after lane)
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Active
Guardian Ward
maybe this if no vest^, builds into divine which is great
III
Counterspell
takes some getting used to, but really powerful
very good items, ranked somewhat in order of value but dependent on game context
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Imbue
Mercurial Magnum
starting to like this more. mainly because slot efficient with what you likely have already
IV
Lucky Shot
very very good, but i find that GC solves our wep dmg issues easier
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Active
Silence Wave
vs heroes constantly escaping your combo/ult? also, resist shred goes crazy
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Active
Knockdown
ability range, hp, and a stun?!
IV
Active
Colossus
holliday loves being at mid range (danger), and GC just took a bunch of your health.
IV
Crippling Headshot
one of the few hybrid dmg heroes, so this is a great buy - especially if you dont have anti-heal yet
I
Extra Health
great if you have a slot to spare
III
Spirit Resilience
once you have 3-4 core items, consider selling emblem/vest for one of these
III
Bullet Resilience
once you have 3-4 core items, consider selling emblem/vest for one of these
IV
Transcendent Cooldown
if you bought a lot of actives
IV
Active
Divine Barrier
seems good
IV
Spirit Burn
seems pretty good if you skipped healbane and vs healers
III
Superior Duration
if ulting a lot
IV
Active
Vampiric Burst
vs gun, but likely only if way ahead
III
Fortitude
the more stacked the lobby, the better this is imo. high elo players stay active and wont let you roam with veil for free
II
Active
Cold Front
obv still great item, but i think other items have more value around when you would buy this, and arctic blast is bait
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