
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
ㅤㅤㅤㅤㅤㅤㅤㅤㅤ[FULLY ANNONATED]
Combo: 2 -> Arctic -> 1 (throw bombs on feet) -> Ult
and since this build maxes ult first continue with 2 -> 1
This build also maxes bomb as soon as you get Arctic Blast
Buy from Left-Right
Hit Green 4.8K Spike after this


II
Improved Spirit
Just damage buff similar to Spirit Strike but for all ranges and doesn't need melee activation & gives more heal on slash


I
Spirit Strike
All spirit attacks do 6% more damage after Slash, weak item on itself unless stacked with other spirit resist like sap and mystic


I
Mystic Burst
Lane Poke. You buy it on 3200, Triggers when throwing all bombs or using ult, could be replaced with melee lifesteel [SELL LATER]


II
Active
Cold Front
Burst-combo after Slash, movement slow for easier bomb placement, fast wave clear & clear wave in cat


I
Sprint Boots
Upgrade for Enduring


III
Torment Pulse
Power Spike. Consistent and close range spirit damage


II
Enduring Speed
In-battle speed and slow resists, recently buffed. Really good item overalll, especially for Calico


I
Melee Lifesteal
Lane healing, 12 more damage, range lane Can be replaced with HealRite/Regen


I
Active
Healing Rite
heal + move speed, prio heal for hard lane just to survive. Go boxes with it


I
Extra Regen
Alternative to Healing Rite if dont want to sit back


I
Rebuttal
Against Abrams/Billy/Viscous
1 T3 or 2 T2 or skip to Mid-Game Greens if needed ASAP


II
Reactive Barrier
The best barrier item, if have 3+ enemies (or 2 on lane) who proc it with abilities - 100% buy


II
Debuff Reducer
Had to add this after the new 6 heores cuz they all have more than 1 type of CC pair this with Reactive and get Dispel or Counterspell or both later


II
Healbane
Antiheal and self heal on kill, if possible - ask your often spirit dmg characters to get it (Mina/Yamato/Shiv)


II
Enchanter's Emblem
Spirit Power + CD + HP + Regen


III
Veil Walker
Alternative to Fortitude, enemies see you through wall if use veil in cat form.


III
Lifestrike
Either 3-4 item on EASY game where you dominate or NEVER TAKE for normal/hard game


III
Fortitude
More health, move speed, and heal while getting boxes after fight. All stats good for Calico


II
Active
Slowing Hex
It's just like silence wave but against 1 specific ability, good against Shiv/WRAITH/MINA/Holiday/Sinclair/etc (use it before combo)


III
Active
Silence Wave
Silence for 3s + 100 DMG Great against Pocket/Mina/Geist/Victor etc


III
Active
Knockdown
Against flying heroes (Vindicta, Talon, Lash)


III
Active
Disarming Hex
Against M1 (espicially Venator Ult)


IV
Active
Arctic Blast
Power Spike. Damage amp + easy way to put all bombs. Best uses: Clear waves in cat while ult CD// Use after slash to freeze enemy and bomb//Cancel enemy movement abilities


II
Mystic Vulnerability
All spirit attacks do 8% more damage better Sap but cant build to focus lens


II
Imbue
Compress Cooldown
53 seconds ULT cd! Amazing, allows you to help team in fights much more


III
Superior Cooldown
Faster CD for everything, after Arctic Blast to make bombs max more effective earlier


II
Active
Spirit Sap
All spirit attacks do 9% more damage Can be build to focus lens but only focuses 1 enemyㅤ [SKIP IF THE ENEMY HAS DISPEL MAGIC]


IV
Transcendent Cooldown
CD reduction for ALL items (Torment/Snatch/Arctic/Barriers/Silence/Dispel/Counterspell/MetalSkin and so on)


IV
Boundless Spirit
Pure damage buff, better than Surge of Power by pure damage but no movespeed
If CC game best 1st 2


III
Active
Dispel Magic
Better than Couterspell because can remove Silence/Slowing Hex and other things + Spirit Resist for self


III
Counterspell
Block big strong ults with some bonuses Take against Lash/Wraith/Talon/Rem/Apollo/Infernus/BebopBomb etc.


III
Spirit Resilience
Buy if 4 enemies spirit and ur lowkey getting targeted


III
Active
Metal Skin
[13 SEC COOLDOWN] VERY GOOD ITEM ESPECIALLY WITH TRANSCENDENT COOLDOWN
Prio from L -> R After Mid Game there is no universal order think and buy


IV
Active
Focus Lens
Assasinate people with bomb burst, BAD IF ENEMY HAS DISPEL MAGIC/Ethereal Shift/Divine Barrier, Low CD (use it before combo)


IV
Juggernaut
Great item overall as an late update to Enduring Speed, makes enemy gunners life harder


III
Spirit Snatch
Just 2% more spirit resist than spirit strike for 2400 & 11 power steal GET IF SLOTLOCKED.


IV
Active
Ethereal Shift
Nerf is REALLY big so item is not prio BUT still good vs silences


IV
Spirit Burn
Best antiheal and little AOE dmg, easier push, not prio if have 1 or 2 in team


IV
Imbue
Active
Echo Shard
After Echo Shard change that made casting instant u could add it to ur combo


IV
Active
Scourge
AOE spirit dmg + resists, teamfight damage boost. BAD if enemy has Capacitors, good otherwise


IV
Escalating Exposure
Upgrade from Mystic Vulnerability pretty good when paired with Scourge and in team fights


IV
Crippling Headshot
16% SPIRIT RESIST combo now becomes 2 -> shoot -> Arctic -> 1 (throw bombs on feet) -> Ult


IV
Active
Cursed Relic
Ability cancel + silence for items, good for teamfights/ duo kills.


IV
Spellbreaker
Spirit Nukers + GRAVES + Debuffs, the best T4 green item
1
2
1
2
5
5
1
2
5
1
2
5