
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Most well-balanced classic Calico build for comfort play
Build is good for both experienced and new players.
Mostly focused on getting maxed bombs + arctic and one-shotting people, starting at eternus 5+ build is not that good.
Try "I'm gonna Slash" build too [485188]
After lane choose which Post-lane items you need more. Can get Lifestrike early. Roam a much as possible


I
Melee Lifesteal
Slash +100 heal, proc it with your 2 as much as possible. Replace with Regen/Rite if long range lane


II
Active
Cold Front
AOE Damage, invest, wave clear


I
Spirit Strike
220 dmg + 200 heal per slash & cold front dmg buff. T3 item after


III
Torment Pulse
Power Spike. 4.8k spirit investment. Consistent close range spirit damage


I
Active
Healing Rite
Better than extra regen if you need heal fast after fight + useful for whole game cuz movespeed


I
Extra Regen
Best raw healing since buff but just for you, worse than rite overall but better heal


I
Rebuttal
Melee city. Enemy melee characters - try to not sell


II
Backstabber
Some people say it's good again but i don't trust. If want to buy - first/second item. 1 proc - 85 dmg


I
Monster Rounds
VS good Rem player if your lanemate has no gun damage to kill Rem's super creeps


II
Healbane
Very good vs self healers, easy proc with Torment. Buy earlier if many of those in game


II
Reactive Barrier
Amazing item vs roots/stuns and other shit. Very good as lane buy if have 2 of those


III
Lifestrike
350 slash heal + movement slow + HP investment. Buy instead of healbane+reactive if stay 1 lane
Situationals


III
Active
Dispel Magic
Recently INSANELY nerfed. Still best Calico green. VS Slowing Hex/Roots/Silence (Calico weakness)


II
Debuff Reducer
Only item in shop vs DOT damage (Infernus/Pocket/Shiv) & any control (Mo/Holiday)


III
Counterspell
Block big strong ults with some bonuses. Against Lash/Wraith/Talon/Shiv/Rem/Pocket and so on


III
Fortitude
+400 hp and heal after fight instead of going to base, really good but replacable by lane healer


III
Spirit Resilience
52% spirit resist when less than 40% hp. Sounds very good, buy if 4/6 enemies spirit


III
Active
Metal Skin
Pure gun damage enemies (Silver, Venator ETC)
Maxing bombs and getting Arctic Blast roughly at the same time


II
Enduring Speed
4.8k green investment. Faster movespeed in fights


IV
Active
Arctic Blast
Power Spike. You buy it after 1 is maxed. Easy way to put all bombs / Movement abilities cancel / Fast wave clear


II
Imbue
Compress Cooldown
53s CD ult. Faster Arctic + Ult combo cd


III
Superior Cooldown
Faster CD for all Abilities and Zipline boost
Have slots


II
Mystic Vulnerability
Spirit Snatch but proc on Torment with no CD Better vs resists


II
Improved Spirit
Pure damage buff without resist shred + can buy Boundless later


II
Active
Slowing Hex
Silence against movement abilities. 12k~ buy. Good against Wraith/Mina/Talon/Rem/Vindicta/Apollo etc


II
Active
Spirit Sap
More spirit resist shred + builds into Focus L


III
Active
Disarming Hex
Kinda slept on. Buy if you are behind teammates and enemy has gunners


III
Active
Decay
VS fat HP enemies with self heal (easily countered with Debuff reducer/remover or spirit res, spammable)
Recommended T4 items (and Snatch)


IV
Transcendent Cooldown
Final Power Spike. CD reduction for ALL items, including Actives/Torment/Barriers/Melee items etc


IV
Active
Focus Lens
Prio buy if enemies have not movement dodges (Apollo/Pocket/Ivy/Viscous) +30% dmg for full combo


III
Spirit Snatch
Basically same stats as MysticVuln but expensive. Buy if have no free slots/need resist


IV
Boundless Spirit
Good damage buff


IV
Juggernaut
Move faster, enemy gun char life is a bit harder Great item as an late update to Enduring
Situationals, read annotations


IV
Spellbreaker
Best T4 green item. Anti spirit burst. If want flat resist - buy Resilience


IV
Active
Ethereal Shift
Invurnerability + counters silence and gives nice stats after use. Combo with Scourge


IV
Spirit Burn
Antiheal and little AOE dmg, easier push, kinda meh even with recent buff


IV
Active
Scourge
AOE spirit dmg + resists, good for teamfights. Removed only by Curse (which is nerfed)
Last ability to max (40k): Cat if need to roam a lot and heal after fight (better). Slash if can sustain fight instead of instantly dying
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