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Calico
Wreaks havoc from the sidelines

Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.

Calico
Wreaks havoc from the sidelines

Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.

Description

This is a pretty adaptable build. Generally you're
looking to use your ult for damage in the early game
and CC or frontline in the late game. Grab either
Rescue Beam or Fortitude in the mid game to keep
you alive, or skip if you're feeling bold.

You can max Splatter second instead if you want,
but Cube is just so good, and your damage is mostly
from Goo Ball anyway.

Item Build

Early Core

item
Mystic Burst
800
item
Extra Spirit
800
item
Mystic Shot
1600

Good damage early, good for farming, nice to have a Weapon item

item
Extra Stamina
800
item
Improved Spirit
2400
item
Enchanter's Emblem
1600

You can skip if needed for a counter item

item
Arcane Surge
2400

Probably sell for Greater Expansion

Early Options

item
Active
Healing Rite
800

If you're really hurting

item
Extra Health
800

A little more survivability in lane

item
Monster Rounds
800

Farming feels bad this patch, this helps

Mid Core

item
Torment Pulse
3200
item
Compress Cooldown
1600
item
Active
Warp Stone
3200

Early Goo Ball double hit now that you have T5 Ball

item
Superior Cooldown
4800

Mid Sustain

item
Active
Rescue Beam
4000

Insane save with Cube, also just keeps you alive

item
Fortitude
4000

Makes you tankier, keeps you full

Mid Options

item
Healbane
1600

You could build this almost every game, but you will most likely have to sell it at some point

item
Debuff Reducer
1600

Especially vs slows or roots

item
Active
Healing Nova
2400

Really strong, esepcially with a ton of Spirit

item
Active
Slowing Hex
1600

Calico, Abrams, Shiv especially

Late Core

item
Active
Phantom Strike
6400

Found this to be pretty good. Especially if they have Lash / Seven / Vindicta / Gray Talon / Bebop

item
Tankbuster
4000

Still does a fair amount of damage

item
Duration Extender
1600
item
Boundless Spirit
8800
item
Superior Duration
4800
item
Greater Expansion
4000

Probably under valued in general, I don't mind selling Arcane Surge for this

Late Options

item
Bullet Resilience
3200
item
Spirit Resilience
3200
item
Active
Debuff Remover
4800

Especially against Warden, Vindicta

item
Active
Decay
3200

Actually does a ton of damage and good anti heal. Only problem is that it's single target

More Survivability

item
Witchmail
6400

Super cool item, but they kind of have to have some people doing Spirit damage for this to work

item
Spellbreaker
6400

Big bursty characters. Yamato, Lash, GT, Paradox, maybe Vindicta

item
Plated Armor
6400

Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff

item
Diviner's Kevlar
6400

If you need frontline badly

More Utility

item
Active
Divine Barrier
8000

If you're leaning into the support role a little more

item
Active
Curse
6400

For that one character that's a problem

item
Active
Magic Carpet
6400

More mobility in Goo Ball

item
Active
Vortex Web
8000

AOE Slowing Hex

More Damage

item
Active
Scourge
6400

Really good damage, esepcially if they're heavy on tanky frontliners

item
Spirit Burn
6400

Mostly for the antiheal, but the damage is really good too

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

1

2

1

2

1

2

5

5

5

2

5