Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Fully annotated!
This is a melee bruiser build. Make sure to pick up Situational items.
Now go and be a catgirl!
Updated for the item overhaul! Still testing things though.
Great healing in lane from punching minions. And we upgrade this into Lifestrike. Procs on your 2 as well!
Easy to proc in lane as Calico and we upgrade this to Headhunter.
A bunch of extra damage on our 2 and punches. We upgrade this to Spirit Snatch.
Extra health is great in lane and we upgrade this to Fortitude later.
Movement! We upgrade this into Kinetic Dash.
Melee damage is really fun. We upgrade this into Crushing Fists.
Adds to your burst damage, and the slow is great. We also can upgrade this into Arctic Blast.
Great if you need constant healing. You can upgrade this into Healing Booster and then Healing Tempo.
Great for healing if you get really low in lane. Sprint speed is also nice for rotating.
Great if enemies are pushing to your tower.
Great Quality of Life item for your 2.
Incredible against Viscous in lane since it works against Viscous Puddle Punches. Also a very good item against people building melee (usually Abrams).
If you lack slots, upgrade items.
Amazing for ammo since it gives a flat amount rather than a percentage. Super good for pushing objectives.
Great damage over the course of a game/fight. And makes you a little tankier.
Great item in the early/mid game, the heal, damage, and move speed is super good.
The move speed is great for rotating, the heal lets you stay on the map longer, and the weapon damage is really nice.
You could replace this with Resto Locket potentially, or buy both. Just a great item, reduces the stun from being parried. You can build this into Debuff Remover vs certain characters.
Get as needed.
Incredibly good. Massive powerspike.
Tons of healing from your 2 and melees. Keeps you alive in fights.
Resist shred is always great. Makes you very strong in 1v1s. You could get Weakening Headshot here instead.
Spirit resist and power steal is amazing. Plus even more melee damage and it procs on your 2.
Really good. Makes you really tanky and can do a lot of damage if you get into the middle of their team. You can rush earlier if you feel it would be good or have the money.
Pick and choose depending on what you need.
Great against almost everything in the game. Especially Lash.
Must buy against Seven, Infernus, Mirage, and a couple others.
Really good at the moment. Scales super well. And gives stamina.
If they have lots of anti-heal this is great. And builds into Healing Tempo.
Anti-heal against tanky people.
Really nice against gun damage early game. Especially Haze ult.
Great against spirit burst if you are not willing to save for Spellbreaker.
If you are getting targetted with CC.
Great against gun carries and you can upgrade it into Disarming Hex.
Amazing if you are getting destroyed by a gun carry.
Good against Lash, Pocket, and movement focused people.
Great item for anti-heal and stopping tanks like Abrams.
Often a must buy against flying characters like Vindicta and Grey Talon. Also used for knocking Seven out of his ultimate.
Great against Geist, Yamato, Pocket, and other characters that rely heavily on abilities.
If you need anti-bullet.
If you need anti-spirit.
Pick and choose depending on game state.
One of the best damage items in the game because of the shred. The anti-heal is also amazing.
Great hybrid item for Calico. You can build this earlier sometimes.
Amazing against gun carries.
Incredible against Geist, Lash, Grey Talon, and any other spirit burst characters. Especially Geist since it counters her swap damage.
Amazing for shutting down fliers and gun carries. And for getting on top of the people you need to target in team fights.
Good against slippery characters. The combo with it is 2, Arctic Blast, light punch, 1, 4. I sometimes skip this and sell Cold Front for a Vitality T4 if I am dying too fast though.
You can get some of these earlier as counter buys.
Can be good for shutting down ability carries.
Good survivability against spirit.
Extra resists and health is great.
Very situational. Only get against lots of incremental spirit damage (McGinnis turrets, Infernus, Warden Ult). Still testing this.
Still testing and I'm not sure if it's better than Juggernaut, but it seems good.
Really good healing + movement.
Quite good healing and move speed. Adds up to a lot in longer fights since Torment Pulse and Scourge easily procs it. Still testing.
More spirit damage can be nice. This is a super luxury pickup though if you don't need more tankiness or utility.
Silence is great for shutting people down. Do not build if they have got Debuff Remover.
Upgrades from Slowing Hex. Might be good for hitting your combo on the entire enemy team.
If you need to screw over one enemy in particular.
Great on Calico, helps you live much longer.
Typical final build
Random things I am testing.
The debuff resist seems really good here.
The stats on this seem really good.
Upgrades into Crippling. Might be good to go rather than Hunter's Aura.
This is a bad item. Do not build it. It is noob bait. It is worth nothing when you buy it, meaning you just wasted 3k souls and killed your tempo.
Gloom Bombs
Leaping Slash
Ava
Return to Shadows
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