
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Fully annotated!
This is a melee bruiser build. Make sure to pick up Situational items.
Now go and be a catgirl!
Patch 2025-07-29 is really rough on this. Melee was heavily nerfed. Spirit Calico is best at the moment. This build is fun though.
Check out my spirit Calico build: 266497
Left to right! Get all items.


I
Melee Lifesteal
Great healing in lane from punching minions. And we upgrade this into Lifestrike. Procs on your 2 as well!


III
Lifestrike
So much fun. Use off CD with heavy melee in lane for a 100 health heal on a 4 sec CD. So good for sustain, which lets you permafight/push in lane. Also slows for both ult damage ticks.


II
Backstabber
Really good early. Great for the poke damage and the move speed to help chase people down.


II
Active
Cold Front
Adds to your burst damage, and the slow is great. We also can upgrade this into Arctic Blast.


I
Extra Health
Extra health is great in lane and we can upgrade this to Fortitude or Colossus later. If you need slots you can sell it though.


I
Spirit Strike
A bunch of extra damage on our 2 and punches. We upgrade this to Spirit Snatch.


II
Melee Charge
Melee damage is really fun. We upgrade this into Crushing Fists.


I
Sprint Boots
Speeds up your rotations significantly and upgrades into Juggernaut.


I
Monster Rounds
Great if enemies are pushing to your tower.


I
Restorative Shot
Great healing.


I
Extra Regen
Great if you need constant healing. You can upgrade this into Healing Booster and then Healing Tempo.


I
Active
Healing Rite
Great for healing if you get really low in lane. Sprint speed is also nice for rotating.


I
Extra Stamina
Personal preference alternative to Sprint Boots. We upgrade this into Kinetic Dash.


I
Rebuttal
Incredible against Viscous in lane since it works against Viscous Puddle Punches. Also a very good item against people building melee (usually Abrams).
Roughly left to right.


III
Spirit Snatch
Spirit resist and power steal is amazing. Plus even more melee damage and it procs on your 2. Great damage over the course of a game.


III
Torment Pulse
Great damage over the course of a game/fight. And makes you a little tankier. Great for farming as well. Just super good core item.


II
Enduring Speed
Great for rotations, the move slow resist and move speed in fights is really nice. If you went Extra Stamina go Kinetic Dash here instead.


III
Fortitude
The health is great for survivability, the move speed is great for rotating, and the heal lets you stay on the map more. However, you can go Veil Walker here instead or both, since its really OP atm.
Get as needed.


III
Berserker
Great for damage and bullet resist.


IV
Crushing Fists
Big powerspike. You can rush earlier if you are doing well. If you aren't having success with melee you could skip this and go into more of a spirit build.


III
Hunter's Aura
Resist shred is always great. Makes you very strong in 1v1s. You could just skip for AB/Scourge here instead if they have no gun carries that are an issue.


III
Superior Cooldown
Really great for increasing your uptime with your ult and for letting you do more slashes in fights.
Pick and choose depending on what you need. Some can be built in lane/early.


II
Weakening Headshot
Easy to proc. Increases yours and your teams damage. Upgrades to Crippling Headshot which is great in the late game.


II
Kinetic Dash
Amazing for ammo since it gives a flat amount rather than a percentage. Helps for pushing objectives.


III
Counterspell
Great against almost everything in the game. Especially Lash.


III
Active
Debuff Remover
Must buy against a ton of characters, Vindicta and Infernus in particular.


II
Debuff Reducer
You can build this into Debuff Remover vs certain characters. No longer helps with parry stun though.


III
Veil Walker
If you get this, get it early. Really nice for rotating around the map, ganking, escaping/survivability, and the heal is great in the mid game for staying on the map (like Fortitude).


III
Bullet Resilience
If you need anti-bullet.


III
Spirit Resilience
If you need anti-spirit.


II
Active
Return Fire
Got nerfed but is still good against gun carries. Gives you lots of survivability. Often build in lane.


II
Spirit Shielding
Can build in lane. Got nerfed but I think it is still quite strong at the moment early on.


II
Reactive Barrier
Nice in some lanes such as against Bebop.


II
Healbane
Easy to proc anti-heal. The heal on kill is also really great during midgame fights.


II
Suppressor
Great at stopping gun carries. Easy to proc and can go on many people.


II
Active
Slowing Hex
Good against Lash, Mina, Pocket, and movement focused people.


III
Active
Knockdown
Good against flying characters like Vindicta and Grey Talon. Also used for knocking Seven out of his ultimate.


III
Active
Silence Wave
Very strong at the moment, silence is very good against many characters and it reduces their resist. I recommend against characters like Yamato and Pocket.
Get depending on game state. If you don't know what to get, go AB or Scourge first.


IV
Active
Phantom Strike
Amazing for shutting down fliers and gun carries. And for getting on top of the people you need to target in team fights.


IV
Active
Arctic Blast
Really great item, practically a guarenteed kill in the late game if your team is with you. The combo with it is 2, Arctic Blast, light punch, 1, 4. Also great for clearing waves quickly in cat form.


IV
Active
Scourge
Really good. Makes you really tanky and can do a lot of damage if you get into the middle of their team. You can rush earlier if you feel it would be good or have the money.


IV
Crippling Headshot
One of the best damage items in the game because of the shred. The anti-heal is also amazing.


IV
Juggernaut
Amazing against gun carries.


IV
Active
Colossus
Extra resists and health is great. If you haven't sold Extra Health this is a good upgrade.


IV
Spellbreaker
Incredible against Lash, Grey Talon, and any other spirit burst characters.


IV
Transcendent Cooldown
Gives you way more uptime on your ult and items. Also works on Torment Pulse.


IV
Boundless Spirit
Gives you some much needed damage in the late game with your ult and gloom bombs. Great if you are trying to oneshot their carries.


IV
Leech
Stay alive more, nice for hybrid builds.
You can get some of these earlier as counter buys.


IV
Silencer
Can be good for shutting down ability reliant characters.


IV
Frenzy
Good survivability against spirit.


IV
Active
Unstoppable
If you're getting CCed or parried constantly. Also for midboss.


IV
Witchmail
Very situational. Only get against lots of incremental spirit damage (McGinnis turrets, Infernus, Warden Ult). Still testing this.


IV
Plated Armor
Really good against characters like Haze and Infernus, get after you already have bullet resist of some kind though.


IV
Active
Divine Barrier
Can remove ult debuffs such as Pocket ult. Prioritise casting it on other people though since half the CD gets refunded.


IV
Healing Tempo
Good healing + movement.


III
Radiant Regeneration
Quite good healing and move speed. Adds up to a lot in longer fights since Torment Pulse and Scourge easily procs it. Still testing.


IV
Active
Curse
If you need to screw over one enemy in particular.


IV
Active
Ethereal Shift
Great on Calico, helps you live much longer. They nerfed the cooldown though, so not as good as it used to be.
Typical late build, Beserker should also be here.
Random things I am testing.


III
Weighted Shots
Has good stats.


III
Point Blank
The weapon damage and slow is nice but the extra weapon damage does not work with your 2 I think.


II
Active
Fleetfoot
Alternative to Backstabber, you'd buy this after lane though.


III
Trophy Collector
Only buy if you are 100% sure you will get many stacks.


III
Active
Metal Skin
This since it got buffed is actually kinda really good against some characters, especially Haze. I'd get this if just buying Bullet Resilience or Juggernaut isn't enough maybe.


II
Enchanter's Emblem
Great for spirit resist and Cooldown reduction is really rare so this is a great item since it gives you some.


II
Battle Vest
Great item in lane for the regen, the resist is really good as well. Later though you should just get Bullet Resilience instead. Also great for farming denizens.


II
Weapon Shielding
It's nice, but I just prefer to go Return Fire or Suppressor or rush Bullet Resilience early.


II
Imbue
Compress Cooldown
Imbue on 4. Builds into Superior CD.
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